from the manual
This allows to add a user defined file resource system in an external language.
I dont know for what this got included. But this is absolut crazy.
My mainproblem with A8 com was that the script was compiled in release version but the entities lays naked arround - for everyone.
I did some testing with "add_buffer" and worked out an way to collect all entities in a single file and extract them at gamestart to engine filesystem.
Holy Hell....if it works in all detail like I want so switching the engine to Unity is no option for me anymore.
regards,
gri