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Eidolon: Poison Dagger
#395909
02/29/12 04:20
02/29/12 04:20
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Joined: May 2007
Posts: 51
ArtimusBena
OP
Junior Member
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OP
Junior Member
Joined: May 2007
Posts: 51
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___INTRODUCTION: Poison Dagger is a stealth game along the lines of Splinter Cell, (or "Thief", if you are familiar with that title). The object of the game is to use your skills and mental agility, rather than force. Poison Dagger is set entirely within a massive island fortress, through which your character Wedonkind--an unlikely anti-hero who has sworn never to kill again--must find his way through and succeed in his mission without anyone knowing he was there.
The backstory is relayed in short segments at key points in the game, giving more and more context to, and meaning behind, this seemingly impossible feat.
A playable alpha demo has been completed, and will be made available to qualified applicants.
___COMPENSATION: Full time pay is not an option; however, I offer to pay reasonable amounts per task, plus profit percentage to those considered over time to be the core team.
___POSITIONS: Eponym Entertainment requires the following areas to be filled at this time: *Programming *Modeling / Animation *Level Design
___ABOUT MYSELF: As for my credentials, I am an admittedly talented writer and composer, with an eye for artistic detail and a mind malleable enough to understand computer logic. I have been a part of many different projects over the years, and until recently was a director at Keen Software House, (you may recognize the title, "Miner Wars"), for nearly three years.
___CONTACT Please direct your inquiries to eponym.ent@gmail.com I would prefer that you include as much sample work as you are capable of providing, and a few paragraphs describing yourself and comparable experiences. If you have a soft spot for this sort of game, please don't hesitate to contact me.
~I'm pretty sure I'm uncertain.
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Re: Eidolon: Poison Dagger
[Re: ArtimusBena]
#397177
03/16/12 06:20
03/16/12 06:20
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Joined: May 2007
Posts: 51
ArtimusBena
OP
Junior Member
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OP
Junior Member
Joined: May 2007
Posts: 51
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Bump.
Now seeking a competent c-scripter.
~I'm pretty sure I'm uncertain.
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Re: Eidolon: Poison Dagger
[Re: Rei_Ayanami]
#397195
03/16/12 12:17
03/16/12 12:17
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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LiteC / WDL / C?
[Even though "c-script" is mostly wdl in this forum]
I know I already asked by e-mail some time ago, but why are you using A7/A6? Doesn't that just limit you? Even though the file extension still says *.wdl, you don't write the code in WDL, but in C-Script. The World Definition Language is very old, I think it was last used in A4.
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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Re: Eidolon: Poison Dagger
[Re: Rei_Ayanami]
#397259
03/17/12 00:58
03/17/12 00:58
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Joined: May 2007
Posts: 51
ArtimusBena
OP
Junior Member
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OP
Junior Member
Joined: May 2007
Posts: 51
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LiteC / WDL / C?
[Even though "c-script" is mostly wdl in this forum]
I know I already asked by e-mail some time ago, but why are you using A7/A6? Doesn't that just limit you? C-script. The language used before LiteC came into the picture. In answer to your second question, I'm in a position where I must be self-reliant. Until I have a team of programmers ready to build it right, and the funding to keep them happy, I use the tool I can more readily work with by myself: Acknex. The purpose of the current demo is to be more or less a really nice "proof of concept" to get the ball rolling. So no, at the present moment it does not limit, but enable.
~I'm pretty sure I'm uncertain.
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Re: Eidolon: Poison Dagger
[Re: Gamesaint762]
#399409
04/15/12 03:31
04/15/12 03:31
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Joined: May 2007
Posts: 51
ArtimusBena
OP
Junior Member
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OP
Junior Member
Joined: May 2007
Posts: 51
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Always two sides to a story, I suppose.
I do not have one byte of his work in my possession--additionally, the agreement was not for hourly payment. Where this expectation of 'owed' payment comes from, I do not know.
In addition, we had agreed that further contact and/or work was not necessary until money was sent. Thus, his frustration at my lack of contact is /also/ baffling to me.
~I'm pretty sure I'm uncertain.
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Re: Eidolon: Poison Dagger
[Re: darkinferno]
#399412
04/15/12 04:49
04/15/12 04:49
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Joined: Jan 2004
Posts: 439
Gamesaint762
Senior Member
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Senior Member
Joined: Jan 2004
Posts: 439
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Artimus your a thief and Liar. No such agreement was made. You agreed to pay me $200 after the model and sculpt was done. After 9 days snd several emails and Pms you ignore me. Funny how after being publicly outed you now suddenly appear. I suggest no person work with Artimus because he will not pay or honor anything he says. Remember i have Skype conversations and i can post everything agreed to. So dont post on here thinking you can fool anyone. Expectation of owed payment comes from you saying you would pay me when I did the work. I help up my end of the bargain. You however chose to lie and not honor the agreement. You will fail at everything you do if you continue to cheat and lie to people. I wash my hands of you.. THIEF!!
Last edited by Gamesaint762; 04/15/12 04:52.
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