If your face is relatively plain except e.g. the nose, you can switch for the eyes, the mouth, etc. certain shapes via texture and through a layer-systematic shader you can do moving eyeballs. It's pretty easy, though; the problem is to get a person who is good at drawing this.
Last edited by HeelX; 10/26/1119:03.
Re: Face animation
[Re: HeelX]
#386004 10/26/1119:5510/26/1119:55