Hello,
got the Problem, how to make the TGA-Files, that I do use in my Demo-Level, to cast a detailled Shadow.
Is there any Shader, that converts a TGA into a kind of flat Model, consiting of Triangels? Where the TGA is totally transparent, there shall be no Triangels.
This Model could be used for the Shadowcration.
Is there such a Shader here around, or does anyone know of?
C.U. R.E.Z.