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the bone animation doesn't transmit through network? #382234
09/06/11 11:27
09/06/11 11:27
Joined: Jan 2011
Posts: 122
GUILIN , CHINA
tzw Offline OP
Member
tzw  Offline OP
Member

Joined: Jan 2011
Posts: 122
GUILIN , CHINA
seems the bone animation doesn't work correctly in gs native network functions.the server can see all client's animation. the client can not see each other 's animation.
but when i turn anmation to vertex animation, it work quite fine.
so it's a problem? plus .how can i solve this?
thanks in advance.


Full of my eyes are class struggles.....
Re: the bone animation doesn't transmit through network? [Re: tzw] #382621
09/10/11 11:12
09/10/11 11:12
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Multiplayer games don't send bones animation over the network. Animation is a client function, not a server function. Read the multiplayer workshop, there are the basics explained about what to do on the server and what on the client in a multiplayer games.


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