Gamestudio Links
Zorro Links
Newest Posts
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (Ayumi, 1 invisible), 584 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Gravix is really dead... #378597
07/25/11 00:22
07/25/11 00:22
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline OP
Serious User
Liamissimo  Offline OP
Serious User
L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
So, I just got myself up to re-write Gravix as it is a bloody mess of random code, working like an old car. You can drive it, but don't touch anything if you aren't asked to.

Well, I backuped the wrong version (Tut-Levelpack2 instead Tut-Levelpack6) so I have no more access to the files. I just got a bunch of WMB here and no scripts.

This, seriously, is the worst thing ever happended to me.

Ps: On the bright side...I am not going to bother you any more with Gravix grin


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: Gravix is really dead... [Re: Liamissimo] #378598
07/25/11 00:24
07/25/11 00:24
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
Thats bad news.
Sorry for that.

A massive drinking problem might be the sollution.

cheers and have a nice one


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: Gravix is really dead... [Re: Blattsalat] #378601
07/25/11 01:11
07/25/11 01:11
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
Serious User
Redeemer  Offline
Serious User

Joined: Dec 2008
Posts: 1,660
North America
Over my 10 years of programming I've experienced a few situations like this. It's actually easier to get yourself back up to speed than you think. In the end you get better code too.

Anyway, you can at least be sure of one thing: you are now the farthest away from this happening again than you will ever be in the near future. wink

Last edited by Redeemer; 07/25/11 01:11.

Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: Gravix is really dead... [Re: Redeemer] #378602
07/25/11 01:19
07/25/11 01:19
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline OP
Serious User
Liamissimo  Offline OP
Serious User
L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
Thats right. I mean, if it were just the code, I would do it. But not again 40 Levels from the scratch wink


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: Gravix is really dead... [Re: Liamissimo] #378605
07/25/11 01:36
07/25/11 01:36
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Create a different, better game instead!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1