I really like it
!
And the baking give it real volume details like real normal map !
Two personnal tastes :
-It's really good and optimised, if you want to add polygons,
i would suggest you to do it on legs and boots caus it's the only parts where it looks low poly !
- For the eyes add some spherewith some little red flashing color in it
!
- make the teeth on mouth more threatening , more shining , more white power ?
- Some 2 or 3 red blood specular (or red flashy) splats (not a lot only some to really insist on details) on the two top head white things ?
Or keep that version for some LOD 2 ?
You could after animating make 3 LOD if you have time and patience : like 1 high resolution like i said with more polys on boots and legs, LOD 2 like actually (perhaps removing polys on head) , and a very simplified LOD3 for far distance.
Anyway great work (specially if you are more programmer than 3D modeler) !