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My AUM 100 contribution:) #373634
06/11/11 15:29
06/11/11 15:29
Joined: Apr 2011
Posts: 67
Balkan
Pavle Offline OP
Junior Member
Pavle  Offline OP
Junior Member

Joined: Apr 2011
Posts: 67
Balkan
I managed to update my contribution, in zip there are two main folders, one contains the example work & the other one contains the contributed files. Every item (almost every:) is in original wmp format but also in mdl format with simple AO shadowmap.

The new things are two character models & also some additions to the level parts. The example file I created (clicked together from mdl files) is a sort of a pagan fortress with small cells:) Since I wanted it to be in the game environment I created a small level. My example level consists only of mdl files with external textures.

I completed the example in bit of a hurry & tweaked some of the mdl files in the process, so it is advised to use these mdl files and not the ones that are in the 'files' folder.

The skull swordsmen character is a bit heavy on face-count (13.964) but I believe this is still not to heavy. The bigger problem are UVs that are really not that good, I've created them in MED, and also some minor geometry errors that can be fixed with simple rearranging of vertices.

The skull shooter is a modification of my Skull Android character and his textures should be consolidated into single texture & nm should be generated.

I will try to update all problematic parts of my contribution, if I find enough time, during this month but the files that are sent to George are fully functional & usable also as they are now:)

////////////////////////////////////////////
http://www.youtube.com/watch?v=qNEV1fLVfJ0
///////////////////////////

Apart from the player's weapon file (launch.mdl) all mdl, wmp & texture files in HCS_Game folder are free for use in non-commercial or commercial projects.

Hope you enjoy the example work & find my contributed files useful:)










>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<
Re: My AUM 100 contribution:) [Re: Pavle] #373647
06/11/11 16:36
06/11/11 16:36
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
lets HOPE jcl starts showcasing these models instead of outdated cbabe and guard.mdl >_<

Re: My AUM 100 contribution:) [Re: darkinferno] #373666
06/11/11 20:42
06/11/11 20:42
Joined: Apr 2011
Posts: 67
Balkan
Pavle Offline OP
Junior Member
Pavle  Offline OP
Junior Member

Joined: Apr 2011
Posts: 67
Balkan
Thanx:) Btw I actually tried to do something with guard model few months ago for a small test project, change textures, add shadowmap on second skin, do nice nms.. incredibly enough the end-result was horrible, it was even worse then original:) They are just not usable:)


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<
Re: My AUM 100 contribution:) [Re: Pavle] #373681
06/12/11 01:41
06/12/11 01:41
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
lol EXACTLY

Re: My AUM 100 contribution:) [Re: darkinferno] #373710
06/12/11 11:31
06/12/11 11:31
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
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Widi  Offline
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Schweiz
Great. Thanks a lot..

Re: My AUM 100 contribution:) [Re: Widi] #375446
06/25/11 19:12
06/25/11 19:12
Joined: Apr 2011
Posts: 67
Balkan
Pavle Offline OP
Junior Member
Pavle  Offline OP
Junior Member

Joined: Apr 2011
Posts: 67
Balkan
Thanx Widi:)

I had few requests concerning my contribution, people are interested in successfully compiling my level but are missing GS version 7.50 (all higher versions are displaying error messages). Since I have almost all versions starting from 6.40 to 7.84, I have uploaded GS version 7.50 to my 4Shared account:)

Here is the link to the setup file:
http://www.4shared.com/file/CTZ9KDrp

..however I'm not sure if this is o.k. & if someone has some information on why I shouldn't upload earlier versions of GS please let me know & I will pull it down.


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<
Re: My AUM 100 contribution:) [Re: Pavle] #375447
06/25/11 19:18
06/25/11 19:18
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
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Redeemer  Offline
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Joined: Dec 2008
Posts: 1,660
North America
There's nothing wrong with uploading old versions of Gamestudio, just don't pass license keys around. wink


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