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Re: What are you working on?
[Re: sivan]
#417793
02/17/13 17:14
02/17/13 17:14
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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I hope, beside quality, you can achieve a good performance too. As long as the antialiasing I used in the screenshot is disabled, performance is pretty good.
POTATO-MAN saves the day! - Random
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Re: What are you working on?
[Re: Superku]
#417796
02/17/13 18:04
02/17/13 18:04
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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That's because the sun was almost directly above the column and the ambient brightness is a bit low. Here's a screenshot with a different light angle:
POTATO-MAN saves the day! - Random
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Re: What are you working on?
[Re: lostzac]
#417919
02/19/13 15:17
02/19/13 15:17
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
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Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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a group pathfinder demo will be in the editor, lod models have lod highlighting textures. in case of free/extra edition feature set it looks like this: when using decal shadows for environment, and stencil shadows for units: and if using a static lightmap with unit stencil shadows:
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