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Transform model global>>mirror? #369758
05/06/11 20:33
05/06/11 20:33
Joined: Mar 2007
Posts: 197
Y
yorisimo Offline OP
Member
yorisimo  Offline OP
Member
Y

Joined: Mar 2007
Posts: 197
Using MED Edit>>Transform model global, you can rotate a model (mesh and bones) 90degrees about any axis. You can also scale the whole model. Is there any way to mirror it? The mirror button doesn't mirror bones. I have a model of a person's right arm. I want to make a separate model of their left.


Joris Lambrecht
My Contributions: Relative Rotation, Window Sizing
Re: Transform model global>>mirror? [Re: yorisimo] #371035
05/17/11 13:28
05/17/11 13:28
Joined: Mar 2007
Posts: 197
Y
yorisimo Offline OP
Member
yorisimo  Offline OP
Member
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Joined: Mar 2007
Posts: 197
Is there really no easy way to do this?!


Joris Lambrecht
My Contributions: Relative Rotation, Window Sizing
Re: Transform model global>>mirror? [Re: yorisimo] #371055
05/17/11 17:03
05/17/11 17:03
Joined: Aug 2009
Posts: 1,438
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painkiller Offline
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painkiller  Offline
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Joined: Aug 2009
Posts: 1,438
Spain
you can mirror mesh and then bones, and align them again manually


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