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TreemagikG3 #364737
03/20/11 12:17
03/20/11 12:17
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline OP
Serious User
Dark_samurai  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Hi,

I'm currently thinking about buying the TreemagikG3 and Plant Life. Is there anyone using one of this tools?

What I would be interested in, does the import into Gamestudio work without problems?
How good is the automatic LOD generation of TreemagikG3 (I couldn't test this in the demo)?

Are there any other tools that do the same job? TreemagikG3 is rather old and doesn't work under Win7. It also doesn't support normalmapping for trees.

Thanks for your advices!


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Re: TreemagikG3 [Re: Dark_samurai] #364756
03/20/11 16:04
03/20/11 16:04
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
I have a license of it and it runs fine under Win7.

The tool ist not bad, it can create trees in different resolutions and can create flat images of the tree for billboards.

I personally did not like the results very much. The textures that come with that tool are very bad and too lowres. The geometry is also very simple. You can only select a few additional models for the roots and they all look artificial.

So my resume was that it is good for prototyping to create some trees very fast. But it is not the best solution for a final result.


Models, Textures and Games from Dexsoft
Re: TreemagikG3 [Re: Machinery_Frank] #364768
03/20/11 17:40
03/20/11 17:40
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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Joined: Mar 2006
Posts: 2,252
Quote:
So my resume was that it is good for prototyping to create some trees very fast. But it is not the best solution for a final result.

I can confirm that statement.

Re: TreemagikG3 [Re: Hummel] #364778
03/20/11 19:30
03/20/11 19:30
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
same for plant life.


3333333333
Re: TreemagikG3 [Re: Quad] #364803
03/21/11 01:24
03/21/11 01:24
Joined: Mar 2009
Posts: 146
USA
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paracharlie Offline
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paracharlie  Offline
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Joined: Mar 2009
Posts: 146
USA
I use it for everything. It exports the trunk seperately from the foliage so you can do some pretty nice things with shaders.

Just in support of TreemagickG3 if anyone should know this it should be frank. It's not the quality of your models or the amount of poly's that make a model. It's the textures, lighting, shadows and how you use them that makes a quality scene. Your game is just a movie set and you are the producer!

Last edited by paracharlie; 03/21/11 01:26.

A8 Commercial
Re: TreemagikG3 [Re: paracharlie] #364832
03/21/11 11:39
03/21/11 11:39
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Yes, but from time to time you need to place a few interesting trees and they have to be handmade anyway.


Models, Textures and Games from Dexsoft
Re: TreemagikG3 [Re: Machinery_Frank] #364863
03/21/11 16:36
03/21/11 16:36
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline OP
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Dark_samurai  Offline OP
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Joined: Jul 2005
Posts: 1,930
Austria
Thanks for your answers.

Yes the textures have a bad resolution. Are bigger selfmade textures supported?

I still can't run Treemagik on my Win7 system (it runs nice on XP). I hope it works after updating my gfx driver and direct x.


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Re: TreemagikG3 [Re: Dark_samurai] #364905
03/21/11 21:49
03/21/11 21:49
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
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Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
as far as i remember plant life worked fine on win7, not sure.

you can always change the textures after you exported/imported models to med or whatever modelling app you are using.


3333333333
Re: TreemagikG3 [Re: Quad] #364955
03/22/11 12:58
03/22/11 12:58
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline OP
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Dark_samurai  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Ok thanks for your help!

Depending on my next project I will or won't buy this tool laugh


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get free version

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