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Re: Random Dungeon Creator [Re: Superku] #359357
02/16/11 22:32
02/16/11 22:32
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Well on unity with standard lightening no problems at all !

On A8 : you have all that problems frown

Re: Random Dungeon Creator [Re: Superku] #359397
02/17/11 11:13
02/17/11 11:13
Joined: Jul 2005
Posts: 187
L
lostzac Offline OP
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lostzac  Offline OP
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Joined: Jul 2005
Posts: 187
The problem with my tiles where I just texture on it, and didn't worry about looks...as Superku said it is possible and I have done it also..You will see it in the video of this I am putting up when I am done with the next versions


John C Leutz II

Re: Random Dungeon Creator [Re: lostzac] #359474
02/17/11 21:22
02/17/11 21:22
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Ok if it is possible , why not sharing the solution for us ?
Any people using A8 interested in 3D tile system would find it usefull laugh !

Re: Random Dungeon Creator [Re: ratchet] #361131
03/01/11 02:04
03/01/11 02:04
Joined: Mar 2009
Posts: 146
USA
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paracharlie Offline
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paracharlie  Offline
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Joined: Mar 2009
Posts: 146
USA
This is really outstanding. I'm looking at the maps and thinking you can change/end the level at E. How to use + to create doors angled the correct way in line with walls. Add lighting (possibly near all +'s), ceiling, objects, monsters and you have an rpg that is capable of producing random dungeon levels. I've seen this type of code throughout the internet for the c language and thought this might be a good idea but after seeing this, I am really in love with this code.
Actually you dont really need to add a ceiling maybe as an option because this would be good for isometrics as well. Very well done I hope you continue producing on this, I will definately keep an eye on this one.


A8 Commercial
Re: Random Dungeon Creator [Re: paracharlie] #365210
03/24/11 15:12
03/24/11 15:12
Joined: Jul 2005
Posts: 187
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lostzac Offline OP
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lostzac  Offline OP
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Posts: 187
Yeah I am still working on it, I had to take some time off to do things around here, I have finished the parts code that will allow better looking characters as far as items and weapons swap out...I should be releasing the next version soon...I want to work on the second algorithm and prefect it....as far as ceilings go ...A simple way to go about this, which is the way I am implementing would be to make those tiles a separate entity which by my code you can see I have already done, and then use a check on the camera height and angle, if it places itself above the roof, (like switching to an isometric camera) you would make those tiles invisible...


John C Leutz II

Re: Random Dungeon Creator [Re: lostzac] #365212
03/24/11 15:21
03/24/11 15:21
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
In fact it reminfs me Wizardry 7 game.
Dungeons with traps, monsters, treasures , with some adventure/dialog part and good RPG system.
Good old stuff in fact for retro nostalgic people laugh

Last edited by ratchet; 03/24/11 15:30.
Re: Random Dungeon Creator [Re: ratchet] #365224
03/24/11 16:44
03/24/11 16:44
Joined: Jul 2005
Posts: 187
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lostzac Offline OP
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lostzac  Offline OP
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Posts: 187
Well the goal of the final project is to create a rpg tool-set for the users and hobbyist to help in the creation of such games...

Plans for this year is to finish up the
Dungeon Creation Algorithms
World Generator (which I have about 10%) completed
Character Generator
and a Character Morphing tool, i had working with A6 that I need to update


John C Leutz II

Re: Random Dungeon Creator [Re: lostzac] #366063
04/01/11 08:24
04/01/11 08:24
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Any new on this cool contribution laugh ?

Re: Random Dungeon Creator [Re: ratchet] #366130
04/01/11 15:19
04/01/11 15:19
Joined: Jul 2005
Posts: 187
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lostzac Offline OP
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lostzac  Offline OP
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Joined: Jul 2005
Posts: 187
Sorry I feel behind in development on the account of work...I am still working on it, as I stated up above I am switching it to a tool design to allow users more freedom in the creation....I have the framework outlined of what I would like to see in it....and I am working as hard as I can to get it up....Hate it when I can not maintain a deadline.....but the project is definitely not dead...Maybe I should post some screen-shots of what I have done up for ya all....see if I can find the time..


John C Leutz II

Re: Random Dungeon Creator [Re: lostzac] #377761
07/16/11 07:23
07/16/11 07:23
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Hey, I really like this maze generator laugh Thank you for sharing.
I have no question, I'm having problem with making level from ".txt" file:
Code:
5
5
#####
#S..#
#...#
#...#
#####

Problem is, that generated level doesn't have some of the walls from the downer right side.
I can post a screen if you want me to, may be I've made it wrong in ".txt" file.


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