|
|
Compact Framework Support?
#352022
12/30/10 20:37
12/30/10 20:37
|
Joined: Aug 2003
Posts: 180 Reactor Core
NeutronBlue
OP
Member
|
OP
Member
Joined: Aug 2003
Posts: 180
Reactor Core
|
Is there *any* hope of getting a 3DGS version running on Compact Framework, or mobile devices? Software rendering is perfectly fine. I would love to take the mobile code published by the company I work for (written by me) and add a simple 2D scroll/pan floorplan with clickable objects. Not to mention the mobile app market is exploding with growth right now. I'm interested in running on the WinMobile platform.
Dreaming ain't Doing..! <sigh> Darn semicolons - I always manage to miss at least 1..!
|
|
|
Re: Compact Framework Support?
[Re: DJBMASTER]
#352034
12/30/10 22:53
12/30/10 22:53
|
Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
|
Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
|
You still need the acknex.dll which will not work in ARM 6-7-8-9-11 processors that windows phones use.
3333333333
|
|
|
Re: Compact Framework Support?
[Re: alibaba]
#352042
12/31/10 00:14
12/31/10 00:14
|
Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
|
Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
|
no there is still hope, i think porting the engine to windows mobile wouldnot be too hard for jcl.
3333333333
|
|
|
Re: Compact Framework Support?
[Re: ventilator]
#352467
01/03/11 20:19
01/03/11 20:19
|
Joined: Aug 2003
Posts: 180 Reactor Core
NeutronBlue
OP
Member
|
OP
Member
Joined: Aug 2003
Posts: 180
Reactor Core
|
probably porting lite-c would be a bit harder though. it would need an arm backend. I agree. It would probably have to be compiled to MSIL as the final "code". Then at run-time, the JIT compiler (on device) would produce the correct native machine code targeting that device.
Dreaming ain't Doing..! <sigh> Darn semicolons - I always manage to miss at least 1..!
|
|
|
|
|
|