Hi...
I'm working (among other thing) on a project of a National Park that has many hiking/walking trails.
The park name is "Isle Royale" and it's located in the middle of Lake Superior.
(This game is the largest I've created. It's one full degree of latitude and one full degree of longitude which is about 60 square miles.)
I'd like to identify all the trails with a laser beam.
So, I suppose it would be cool if the beam followed the irregular mountains, up and down etc.
It would be nice if I could attach an action to an entity at the beginning of the trail and the beam would run from entity to entity along the route.
(Each entity would be invisible and passable, so all you'd see is the beam.)
Then I would copy the action, change it's name and beam color for different trails.
Does such a piece of code exist? If not, could someone develop this?
I imagine such a concept could help many people in their games...
Thanks!