Hello, I want to export a mesh with out of Med and import it in Blender. But the UV Mapping is away when the ports are done. What did I do wrong? (export as .3ds) I hope you can help me.
(If you can't speak english very well you can answer in german, too.)
In case you have an older version of MED, I recommend to use that to export to fbx, and use the free fbx-converter of Autodesk to convert it to obj, that you can import in blender.