Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 1,089 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 6 of 6 1 2 3 4 5 6
Re: Sci-Fi FPS Project [Re: Helghast] #340906
09/08/10 15:05
09/08/10 15:05
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
Serious User
painkiller  Offline OP
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
The weapons will be:

1-Knife (i'm not sure if i'm going to change it by a wrench)
2-Gun
3-Assault Rifle
4-Energy Gun
5-Energy Rifle
6-RPG

I think that arsenal would be good, but i'm open to opinions or requests wink


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Sci-Fi FPS Project [Re: painkiller] #340909
09/08/10 15:18
09/08/10 15:18
Joined: Nov 2008
Posts: 196
the wrong place
Muhsin Offline
Member
Muhsin  Offline
Member

Joined: Nov 2008
Posts: 196
the wrong place
You could maybe add some futuristic modifications to the AK47, instead of using the standard one. And what about grenades and other explosive stuff?


- Muhsin Kaymak


Come and play my new browsergame - Valley Of Wolves:

http://www.mafiacreator.com/ValleyOfWolves

Hurry and be the first to take over the different business' in the Valley Of Wolves, before anybody else does it!
And be the most feared MafiaBoss in the World!!
Re: Sci-Fi FPS Project [Re: Muhsin] #340924
09/08/10 17:12
09/08/10 17:12
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
Serious User
painkiller  Offline OP
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Yeah, I forgot grenades, lol. About the AK47 modification, i'm not very skilled on modelling frown


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Sci-Fi FPS Project [Re: painkiller] #341537
09/17/10 20:12
09/17/10 20:12
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
You should hire or make a team with a talented modeler/texturer !
Anyway , great video, bring on a real level laugh

A things i noticed, when you reload AK 47, the right Hand hold the AK in a too static way like a robot without any little subtle
movement ! If you put some little movement on right hand handling the AK it will be even more good !

It's just a little detail like i said !

Re: Sci-Fi FPS Project [Re: ratchet] #341545
09/17/10 21:46
09/17/10 21:46
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
Serious User
painkiller  Offline OP
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Originally Posted By: ratchet
You should hire or make a team with a talented modeler/texturer !
Anyway , great video, bring on a real level laugh

A things i noticed, when you reload AK 47, the right Hand hold the AK in a too static way like a robot without any little subtle
movement ! If you put some little movement on right hand handling the AK it will be even more good !

It's just a little detail like i said !


yes laugh Fortunately I created a team with other two artists (model and level designers) so now we are three on the project. But the history will be changed, as they showed me a history they have designed and I liked it. So there will be all new models and animations. When we'll have done some progress, I will post here some info.

Last edited by painkiller; 09/17/10 21:47.

3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Sci-Fi FPS Project [Re: Redeemer] #343890
10/11/10 11:39
10/11/10 11:39
Joined: Feb 2010
Posts: 20
Australia
G
Ghosty Offline
Newbie
Ghosty  Offline
Newbie
G

Joined: Feb 2010
Posts: 20
Australia
Originally Posted By: Redeemer
Quote:
Thanks, I think motion blur gives a point more of reality, so when you shoot because of the vibrations you can't see right the target.

Hi,

Actually I've used many firearms before (handguns, shotguns, rifles) and they never blur your vision. If you want to make it more difficult to aim, you should just remove the crosshair and let us use the iron sights. Also make sure to put in good amounts of weapon recoil. Don't make it easy to control the gun like in Quake II. The recoil should be a little hard and somewhat random.

Just some thoughts.



I agree with you about the motion blur. Another sugestion it when using the iron sights is when you move the gun, move the character or bring the gun up to use the iron sights you have make it look like you're refocusing on the sight-picture.

Re: Sci-Fi FPS Project [Re: Ghosty] #344759
10/20/10 13:42
10/20/10 13:42
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
Serious User
Redeemer  Offline
Serious User

Joined: Dec 2008
Posts: 1,660
North America
Quote:
1-Knife (i'm not sure if i'm going to change it by a wrench)
2-Gun
3-Assault Rifle
4-Energy Gun
5-Energy Rifle
6-RPG

What about the shotgun?

That's my favorite weapon in any shooter.


Eats commas for breakfast.

Play Barony: Cursed Edition!
Page 6 of 6 1 2 3 4 5 6

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1