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A7 7.86.2 crash when loading A6 (non - mesh) maps #335859
07/31/10 07:05
07/31/10 07:05
Joined: Jan 2002
Posts: 300
Usa
Rich Offline OP
Senior Member
Rich  Offline OP
Senior Member

Joined: Jan 2002
Posts: 300
Usa
Just as the bug I reported here With the first public A8 beta, the latest A7 version now crashes when loading A6 maps. I am only reporting this as A7 was still supposed to support A6 maps, and because it causes a crash.

When rolling back to 7.85.4, it works fine, in 7.86.2 I get the "Crash in Main:SYS" error, which goes away once I delete the A6 maps. EDIT: Worked ok in 7.86.0

I know A6 maps are not supported in A8, but are supposed to be in A7, I can find no documentation on what changed from 7.86.0 to 7.86.2.

Just thought I would report this, as with A8 JCL stated it should not cause a crash.

Last edited by Rich; 07/31/10 08:30.

A8 com / A7 free
Re: A7 7.86.2 crash when loading A6 (non - mesh) maps [Re: Rich] #335864
07/31/10 07:42
07/31/10 07:42
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline
Serious User
Nidhogg  Offline
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Have you tried rebuilding the level. "Just a thought"


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Re: A7 7.86.2 crash when loading A6 (non - mesh) maps [Re: Nidhogg] #335865
07/31/10 07:54
07/31/10 07:54
Joined: Jan 2002
Posts: 300
Usa
Rich Offline OP
Senior Member
Rich  Offline OP
Senior Member

Joined: Jan 2002
Posts: 300
Usa
Yep, Once I delete the passable A6 blocks, I recompile the level and it works. Bring them back in, recompile and it crashes. Only way to prevent the crash is to recompile the passable blocks as A7 meshs (in which they are not detected as water entities, so that defeats the purpose).

I'm only reporting it because A7 is still supposed to support the A6 maps, where as in A8 you must use terrain, unless this has now changed but I didn't see it listed in the beta / bugs / newfeatures, ect.

(on a side note, I managed to make terrain behave as water the way I wanted, I'm just reporting the crash).

Thanks though laugh.


A8 com / A7 free
Re: A7 7.86.2 crash when loading A6 (non - mesh) maps [Re: Rich] #336070
08/01/10 13:45
08/01/10 13:45
Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
White_Wolf Offline
User
White_Wolf  Offline
User

Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
Hi,

yes i have the same problem whith too of my levels. They donīt run under A7 V. 7.86 or A8 V. 8.02. I have rebuld all map entitys and the level , but the enging crashs by loading the level. A ohter level have chrashed and after rebuild it work find. But the other two levels dont run and i can`t find why they dont run. Can somewone can give tipps what can I do that they run?

By
White_Wolf


A8 Com Version 8.40 Win 7 64 Bit
Re: A7 7.86.2 crash when loading A6 (non - mesh) maps [Re: White_Wolf] #336182
08/02/10 08:17
08/02/10 08:17
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Yes, A7.86.2 can crash when loading A6 maps. You can download a patch here:

http://server.conitec.net/down/ackwed7.zip

It contains the last A7 engine, version 7.86.5. This version does not crash with A6 maps.

A8.02 does not crash with A6 maps, either.

Re: A7 7.86.2 crash when loading A6 (non - mesh) maps [Re: jcl] #336996
08/07/10 12:33
08/07/10 12:33
Joined: Nov 2006
Posts: 45
Germany
Tracker Offline
Newbie
Tracker  Offline
Newbie

Joined: Nov 2006
Posts: 45
Germany
I have the same problem.
The latest Version A7.86.5 cause an Error E1513 Crash in main:level_load(level_str), when I try to run my level based on the Template_6-Scripts.

I tried your patch acknex7.zip and copied the two files acknex.dll and ACKWED.DTA in my gstudio7 folder.

But when I build and run my level, I first get 41 warninga (Malfuntion W1554: Material undefined) and after that I get the Error E1513: Script crash in main level_load(levelstr) again.

When I reinstall my old Version A7.85.4, I'm able to build and run my level without problems.

It's a pity that the last released A7.86.5 update is incompatible with existing Template_6 levels.
If it's not possible to solve this problem, you should better upload the version A7.85.4 as latest A7 release.
Otherwise, Gamestudio users, who don't own an old version, are not able to start existing Template_6 levels.


3DGS A7.85 Com
Re: A7 7.86.2 crash when loading A6 (non - mesh) maps [Re: Tracker] #337070
08/08/10 05:57
08/08/10 05:57
Joined: Mar 2009
Posts: 42
Dominican Republic
keilyn3d Offline
Newbie
keilyn3d  Offline
Newbie

Joined: Mar 2009
Posts: 42
Dominican Republic
I have the problem too, this is occurring with all the c-script, I have applied the patch and the problem is worse, now SED not start...

can anyone upload the 7.85.4, 7.86.0 or another previous version that work, please...

I need finish a project that is in c-script (after this, I will never use c-script again)

Re: A7 7.86.2 crash when loading A6 (non - mesh) maps [Re: keilyn3d] #337073
08/08/10 09:03
08/08/10 09:03
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
It's true, the 7.86.5 patch still crashes with an A6 map entity.

When I compile it to an A7 map entity, everything is fine. Also, A8 does not crash with A6 map entities. So it's still the the A6 map bug in the 7.86.5 patch.

Re: A7 7.86.2 crash when loading A6 (non - mesh) maps [Re: Tobias] #337165
08/09/10 08:24
08/09/10 08:24
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
You're right, I've uploaded a wrong patch without the fix - sorry for that.

I've now uploaded the (hopefully) right patch, you can download it from the same link. This version is supposed to work again with A6 map entities.

For starting SED, click on the SED icon. For syntax errors, check the script at the place where the first error appears. All A7 and A8 versions work with the A6 template scripts.

Re: A7 7.86.2 crash when loading A6 (non - mesh) maps [Re: jcl] #337284
08/09/10 21:45
08/09/10 21:45
Joined: Nov 2006
Posts: 45
Germany
Tracker Offline
Newbie
Tracker  Offline
Newbie

Joined: Nov 2006
Posts: 45
Germany
Okay, this patch works.
I'm able to start my level with version A7.86.5. laugh

But I still get 43 warnings 'Malfunction W1554: material undefined'

In version A7.85.4 I get no warnings and the level starts without problems.

Is it possible to upload another patch, that my level starts without warnings?


3DGS A7.85 Com
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