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Foolish community #328449
06/13/10 11:29
06/13/10 11:29
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Hey,
a problem of these forums for more experienced users often is, that there are quite a few beginners posting their smaller problems, which results in many more advanced questions without answers, as nearly nobody notices them between all the others.
Another thing I don´t like is, that there are many discussions about technology and everyone posts there while not even the half of those posting knows, what it is about.
The solution I proposed is a kinda closed community. Everyone can read it but only selected users are allowed to post.
There are already 16 active users, but we of course want to grow.
So if you are interested in getting involved, please register in the forums and give us some information on who you are in the apply forum.

You can find the forums at http://fools.slindev.com.

Re: Foolish community [Re: Slin] #328453
06/13/10 11:35
06/13/10 11:35
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
If i understood your post correctly, your Page is an "Experienced Users Only" Community?
Means, only registered / experienced Users could create / answere to Topics and the "Newbies" only could read the Stuff?

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Foolish community [Re: rvL_eXile] #328454
06/13/10 11:41
06/13/10 11:41
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Yes exactly.

It is probably more suited for programmers, but skilled designers, modellers, ... are also welcome, as they often see things from another perspective than programmers, which can be very usefull.

Re: Foolish community [Re: Slin] #328457
06/13/10 11:44
06/13/10 11:44
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
i dont think that i join... in the last month i havent done very much with 3DGS / Blender...

Maybe in winter if its to cold to get out ^^

But i think this is a really good Idea, so the Topics are always clean without "Bullshit Posts" ^^

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Foolish community [Re: rvL_eXile] #328486
06/13/10 14:23
06/13/10 14:23
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
who decides if you're skilled enough?

Re: Foolish community [Re: Joey] #328487
06/13/10 14:25
06/13/10 14:25
Joined: May 2007
Posts: 2,043
Germany
Lukas Offline

Programmer
Lukas  Offline

Programmer

Joined: May 2007
Posts: 2,043
Germany
Slin does, I guess.

Re: Foolish community [Re: Lukas] #328488
06/13/10 14:29
06/13/10 14:29
Joined: Apr 2010
Posts: 265
V
Vinous_Beret Offline
Member
Vinous_Beret  Offline
Member
V

Joined: Apr 2010
Posts: 265
Quote:
who decides if you're skilled enough?

I guess he was born with this talent"he never been a Newbie"!!

Re: Foolish community [Re: Vinous_Beret] #328490
06/13/10 14:43
06/13/10 14:43
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
In the end I do, but I am going to add a possibility for all fools to vote yes or no, which I will follow then. Sure, this is a bit problematic, but I also don´t see another solution. An alternative would be per invitation. But if I give each member the possibility to invite 5 others for example, it usually results in inviting those you know better independant of their experience. But I am open for ideas.

And no, Vinous_Beret I also was a beginner and still am regarding some topics. And I have absolutely nothing against beginners. Otherwize I wouldn´t invest many hours into creating tutorials, would I?

Re: Foolish community [Re: Vinous_Beret] #328503
06/13/10 16:40
06/13/10 16:40
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
Originally Posted By: Vinous_Beret
Quote:
who decides if you're skilled enough?

I guess he was born with this talent"he never been a Newbie"!!


and that was EXACTLY the reason for this forum. congrats. you just proved the concept XD

Re: Foolish community [Re: sPlKe] #328508
06/13/10 16:59
06/13/10 16:59
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
well I very much like the article by hummel on that page. but other than that it's missing content, so live up to your names and post some excellent content ^^.

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