Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
4 registered members (AndrewAMD, TedMar, dr_panther, Ayumi), 1,072 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
No Multiplayer in A7.84 commercial #324803
05/23/10 13:19
05/23/10 13:19
Joined: Jan 2007
Posts: 651
Germany
R
RedPhoenix Offline OP
User
RedPhoenix  Offline OP
User
R

Joined: Jan 2007
Posts: 651
Germany
I use A7.84 commercial.

Before (I upgraded a few days ago) I used A7.82.

All my multiplayer codes worked in that version.

All tests were done with deactivated firewall. There were no system changes since the upgrade.

Since I upgraded to A7.84 multiplayer clients fail to join a server correctly. The client starts and it says he joins the server (in the engine startup screen) but then after about two seconds the client quits. This also happens with the multiplayer samples from the samples folder (eg. pong_multiplayer.c). Neither development nor published versions work. With some simple debugging I found out so far, that there is no join event proceeded on the server when the client connects. The problems occur for lan or internet connections, it doesn't matter whether the programmes run on several or on the same Pc.

Re: No Multiplayer in A7.84 commercial [Re: RedPhoenix] #324819
05/23/10 15:00
05/23/10 15:00
Joined: Sep 2003
Posts: 929
Spirit Offline

Moderator
Spirit  Offline

Moderator

Joined: Sep 2003
Posts: 929

Re: No Multiplayer in A7.84 commercial [Re: Spirit] #324838
05/23/10 16:32
05/23/10 16:32
Joined: Jan 2007
Posts: 651
Germany
R
RedPhoenix Offline OP
User
RedPhoenix  Offline OP
User
R

Joined: Jan 2007
Posts: 651
Germany
The point is, that my problem doesn't affect only a special programme, but all multiplayer programmes I have access to including the official conitec sample.

@community

If you have A7.84, could you please do a quick test on your pc with the pong_multiplayer.c in the samples folder. Please test with the command line command -sv -cl and -cl (you can do the test with both server and client on the same pc) whether the sample works for you or not.

Re: No Multiplayer in A7.84 commercial [Re: RedPhoenix] #324851
05/23/10 17:34
05/23/10 17:34
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
yes, it is not working, client shuts down after a couple of seconds. 7.84.3


3333333333
Re: No Multiplayer in A7.84 commercial [Re: Quad] #324971
05/24/10 11:01
05/24/10 11:01
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Yes, that's a bug. The -cl command line option is not interpreted correctly, causing a wrong client name to be sent. This will be fixed in an update soon.


Moderated by  jcl, Nems, Spirit, Tobias 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1