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Emotion in character #314555
03/09/10 10:14
03/09/10 10:14
Joined: Mar 2009
Posts: 25
kholis Offline OP
Newbie
kholis  Offline OP
Newbie

Joined: Mar 2009
Posts: 25
hi,

how to add emotion or personality to character in A7?
has anyone already implemented it?

thanks.

Re: Emotion in character [Re: kholis] #314557
03/09/10 10:15
03/09/10 10:15
Joined: Mar 2010
Posts: 29
japan
jiegz Offline
Newbie
jiegz  Offline
Newbie

Joined: Mar 2010
Posts: 29
japan
yup I tried doing that but that is on the animation.....the facial expression was on the texture i applied to the character.


"Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The force shall free me."

- Sith Code, KOTOR
Re: Emotion in character [Re: jiegz] #314561
03/09/10 10:46
03/09/10 10:46
Joined: Mar 2009
Posts: 25
kholis Offline OP
Newbie
kholis  Offline OP
Newbie

Joined: Mar 2009
Posts: 25
Originally Posted By: jiegz
yup I tried doing that but that is on the animation.....the facial expression was on the texture i applied to the character.

hi, jiegz
can you give me the clue about it? some tutorials or something..

i want to make character that behave based on his emotion/personality. but i still confuse how to do it. anyone?

Re: Emotion in character [Re: kholis] #314562
03/09/10 11:03
03/09/10 11:03
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
Expert
Damocles_  Offline
Expert

Joined: Feb 2009
Posts: 2,154
You need to make the character act at all first (step 1), before
taking step 5.

Emotions can be implemented visually, by making facial
animations / animated textures.
There was an old contest entry with an animated head.

http://www.opserver.de/coni_users/web_users/pirvu/au/demo/zips/bones.zip

Making the eyes focus the player is also a big part
of making a character more lively.

But first think about tha basics.
(making an expressive model, and make the model be able to act in
the game at all)


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