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Excess Brightness on model (Solved by Quadraxas) #314529
03/09/10 05:47
03/09/10 05:47
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
Member
Elektron  Offline OP
Member

Joined: Oct 2009
Posts: 110
Porto-Portugal
I created a block on WED with water texture.
On SED, i loaded the level, terrain and models.
Running the script, the top of orange tree looks white.
This is the model on MED:

This is on engine:


Thanks on advance


Last edited by Elektron; 03/09/10 11:14.

Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/
Re: Excess Brightness on model [Re: Elektron] #314543
03/09/10 09:14
03/09/10 09:14
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
remove the tick from "Material Setup" in skin properties.


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