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Re: GTA: Streatham Hill
[Re: darkinferno]
#314364
03/08/10 00:16
03/08/10 00:16
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Joined: Mar 2010
Posts: 29 japan
jiegz
Newbie
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Newbie
Joined: Mar 2010
Posts: 29
japan
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i think you need to work on your models, try editing it in a 3d software(3D studio max would be great) and import it to med as assets for your game.
I think it's because your trying to imitate GTA that's why you want it to look like a real GTA game compromising your game visuals but besides that, the game is freaking awesome. I was so amazed when I saw the entire level like a small city...gees men your a legend!
"Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The force shall free me."
- Sith Code, KOTOR
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Re: GTA: Streatham Hill
[Re: DLively]
#329726
06/22/10 11:12
06/22/10 11:12
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Joined: Jun 2008
Posts: 146 London
Truth
OP
Member
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OP
Member
Joined: Jun 2008
Posts: 146
London
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Hey everyone my demo is now up, it is VERY BUGGY, but it's just a release to show how far iv'e got. Download link: http://anthonystaines.com/games.htmEnjoy (Please do not use the models as i do not own them)
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Re: GTA: Streatham Hill
[Re: Truth]
#329731
06/22/10 12:24
06/22/10 12:24
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Joined: May 2009
Posts: 1,816 at my pc (duh)
darkinferno
Serious User
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Serious User
Joined: May 2009
Posts: 1,816
at my pc (duh)
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umm... you do know they WILL send you a Cease-and-Desist letter if this gets too big, if you really wanna finish this, dude, change the name, there are so many titles for a game of this size... also get some more programmers, a game like this needs more programmers than artists [kinda] because its driven by functionality rather than art.. coders to code small elements, then you simply compile it all to one game, am interested to see where you go with this, gonna check demo, expect crits after
and btw, NOONE likes an installer for demo games
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