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iPhone dev, iPod Touch questions? #307285
01/28/10 12:07
01/28/10 12:07
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline OP
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Quad  Offline OP
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Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Hello all,

so i decided to play around with iphone but i already have a 3G powered phone, and iphone here is the 3 times the price of ipod touch. What i am asking is what is the main diffrences between ipod touch and iphone apart from camera, phone features and 3g. I believe my app will work on both, and i can dev on a ipod touch. What is the diffrence between their system software? keeping in mind that i already have a 3g phone, does it still worth buying iphone?

or should i dump iphone dev ideas and wait for ipad?


3333333333
Re: iPhone dev, iPod Touch questions? [Re: Quad] #307295
01/28/10 13:14
01/28/10 13:14
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline
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MichaelGale  Offline
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Joined: Aug 2005
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Short answer: You probably need neither of the two. If all you want to do is develop software for the iPhone/iPod Touch, you only need a Mac + XCode + the iPhone SDK.

Long answer: The iPhone SDK provides everything you need to test your application, but there are things to consider: the iPod Touch is slightly more powerful while the iPhone has features like GPS that have only limited support on the iPod Touch. But it really doesn't matter which one you use for development. If you already have a 3G phone, go for the iPod Touch or only the simulator on the Mac. Remember though that you cannot develop apps without a Mac. And in order to get your apps onto the device you need to pay as well.


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Re: iPhone dev, iPod Touch questions? [Re: Quad] #307296
01/28/10 13:22
01/28/10 13:22
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Lübeck
As far as I know, the firmware of both is identical, but you will have to pay for major firmware updates for the iPod Touch, at least if aren´t a developer as if you are, you can at least download beta versions, I am not sure about the release versions though. I also think that the hardware of the latest iPod touch is a bit better than the hardware of the iPhone 3GS.
If I understand it right, the iPad also uses the iPhone OS, so that you can just get an iPod Touch and develop for iPod Touch, iPhone and iPad. But as for example the screen dimensions of the iPad are different as it is 4:3 what the iPhone and iPod Touch isn´t, you should may get an iPad as well if you somewhen decide that it is worth it. But I think for the start the iPod Touch is a good choice, even though I like my iPhone quite a bit tongue

Re: iPhone dev, iPod Touch questions? [Re: Slin] #307298
01/28/10 13:33
01/28/10 13:33
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline OP
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Quad  Offline OP
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Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
thanks for the answers! i already have the mac and xcode ready. For the dev license ($99?) do i need it in the begining or i only need it to get my app on the device and distrubite it?


3333333333
Re: iPhone dev, iPod Touch questions? [Re: Quad] #307299
01/28/10 13:36
01/28/10 13:36
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline
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MichaelGale  Offline
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You only need to pay the $99 if you want to distribute your app over the AppStore or if you want to get your app onto devices. See this website for more information:

http://developer.apple.com/iphone/program/apply.html


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Re: iPhone dev, iPod Touch questions? [Re: MichaelGale] #307301
01/28/10 13:59
01/28/10 13:59
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
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Damocles_  Offline
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You cant develop a polished game without the device to test it.
Emulators only partly represent the game/apps in action.

For development, the IpodTouch should be enough, if
you limit it to these features.
Also using the slowest device is good for
development to see perfromance glitches.
There might be some minor differences with the
different OS versions, but nothing you
need to bother at the start of your app development.
Its still good to have some frineds with other iPhone versions
to testcheck though.

Re: iPhone dev, iPod Touch questions? [Re: Damocles_] #307303
01/28/10 14:13
01/28/10 14:13
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
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WretchedSid  Offline
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This isn't even a emulator, its a simulator with its own binaries.

The SDKs are the same, so iPad, iPhone and iPod Touch can use the same APIs and the OS will prevent you from doing stuff you can't do on one of those devices (the iPad for example can't show a transparent menu bar).
I have just "converted" an App from me for the iPad, by converted I mean: Just change the position of the elements to fit the screens. It's really easy and took five minutes, here is a screen:
http://img5.imagebanana.com/img/3quyfvvi/Bildschirmfoto20100128um14.58.55.png

The same App can run also on the iPhone and iPod Touch without a change!


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: iPhone dev, iPod Touch questions? [Re: WretchedSid] #307311
01/28/10 14:41
01/28/10 14:41
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline OP
Senior Expert
Quad  Offline OP
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
then i will probably start working with the simulators currently, i am new so it will take some time for me to learn detailed stuff. If iPad becomes available at the point i wish to try my app on a device, ill go for ipad if not ipod touch.

thanks again everyone.


3333333333
Re: iPhone dev, iPod Touch questions? [Re: Quad] #307312
01/28/10 14:47
01/28/10 14:47
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
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Damocles_  Offline
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Joined: Feb 2009
Posts: 2,154
You can use the SDK for learning the basic stuff.
When it comes to tuning user-inputs, memory use and performance
you should have a device available.

The iPad will take some time to reach a bigger market
share. But it can run iPhone apps from the start.


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