This is Kubetris, the update of 3D-Tetris 2, a game I published almost 2 years ago. It wasn't planned that the update would be finished that late, but progress went on slowly. I renamed the project to Kubetris, because "3D-Tetris" wasn't very original and to avoid any possible legal problems.
For those you don't know the old 3D-Tetris 2, this is a 3-dimensional Tetris. You can chose the box size and the bricks per piece.
The graphics are made by Spike. For the update I created some new graphics by editing Spike's ones. The new logo and intro are of course made by Spike.
New in Kubetris / 3D-Tetris 2.1 are the online highscore (the PHP scripts are by Torsten Simon), the Gap and Plane Views, and the news.
Also, you can invert and rotate the axis for control in the Camera Manager now (the models are made by aztec), which is useful if you rotate the camera by 90° so the x-axis becomes the y-axis. The Camera Manager is no window anymore, it's now a bar at the top of the screen.
I also added a mouse control, which you can see in the fifth screenshot (I made those models myself).
It is now also possible to enable 3D stereo anaglyphs by Slin (like you can see in the first screenshot).
Also, you can now save and load camera settings into files.
Download link will be added propably tommorow.Download link (17.4MB):
http://www.brogames.de/kubetris/install_kubetris.exeUpdate (Kubetris 2.2)
http://www.brogames.de/kubetris/install_kubetris22.exehttp://www.opserver.de/coni_users/web_users/pirvu/au/demo/zips/kubetris.zipWebsite:
http://www.brogames.de/index.php?site=6&lang=1The only thing I still have to do is the possibility of changing the resolution. The version I'm going to release first will still be sticked to 1024x768, and then I'm going to try to implement the changing of the screen resolution within next week. This isn't so easy as the whole game ist based on a constant resolution of 1024x768.