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Midnightsun #306007
01/18/10 23:56
01/18/10 23:56
2 Images
Joined: Jan 2010
Posts: 16
P
Potter_deluxe Offline OP
Newbie
Midnightsun

mein RPG Projekt an dem ich arbeite laugh
Last edited by Potter_deluxe; 01/19/10 00:26.
39 Comments
Re: Midnightsun [Re: Slin] #306231
01/20/10 16:07
01/20/10 16:07
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
well put except for the last part, to me the spec seems fine... the armor is high spec while everything else seems fairly low and balanced.

Re: Midnightsun [Re: lostclimate] #306234
01/20/10 16:20
01/20/10 16:20
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
It looks good on the images seen above, yes, but if you make them bigger by clicking at the big one, it will get even bigger and you´ll see that there is a lot too much specularity. At least in my opinion, if you already did that, then okay wink

Re: Midnightsun [Re: Slin] #306253
01/20/10 18:47
01/20/10 18:47
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline
Senior Member
Ganderoleg  Offline
Senior Member

Joined: Oct 2006
Posts: 470
Balkan
I'm a big fan of all things shiny but in this case I think they are a bit over-shined grin It's not so noticeable in the first pix but if you enlarge the second one & look at the wall behind the girl it almost looks as someone has sprayed fairy dust on it.
It seems as if he just imported all models in wed, turned all materials, lights & shaders on to default and clicked build&run. Maybe I'm wrong but this is how it looks to me.


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<

Re: Midnightsun [Re: Ganderoleg] #306257
01/20/10 19:55
01/20/10 19:55
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
oh, i see it now, i didnt realize there was a third size to see it from, i thought you were just talking about when you selected the second picture. that is a high spec map.

Re: Midnightsun [Re: Slin] #306409
01/21/10 23:30
01/21/10 23:30
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
I like the proper scaling in here. Nice job on considering how those models look best wink.


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Re: Midnightsun [Re: Joozey] #306416
01/22/10 04:31
01/22/10 04:31
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
I've got this model from Dexsoft too but i applied some changes to make it more look what i needed at this time. Big difference to this one 8D

http://www.windmillgames.com/artwork/cellshading.png


Anyway i think this shouldn't belong to Showcase though..


My Blog

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Tag und Nacht schrei ich mein Krähenwort!"

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Re: Midnightsun [Re: Slin] #306422
01/22/10 08:15
01/22/10 08:15
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
I like this scene, the fog effect is nice and the HUD looks great. Just lower the spec a bit and it will be perfect!

Wish you all the best!

PS: Kiyaku - your cartoonified version looks great as well. Maybe you could switch on 2-sided rendering for the hair to make it even better.

Re: Midnightsun [Re: ratchet] #306565
01/23/10 06:51
01/23/10 06:51
Joined: Nov 2009
Posts: 96
philippines
joh Offline
Junior Member
joh  Offline
Junior Member

Joined: Nov 2009
Posts: 96
philippines
nice one

Re: Midnightsun [Re: joh] #306962
01/26/10 07:29
01/26/10 07:29
Joined: Jan 2010
Posts: 16
P
Potter_deluxe Offline OP
Newbie
Potter_deluxe  Offline OP
Newbie
P

Joined: Jan 2010
Posts: 16
hi Leute ...mein Englisch ist so schlecht von daher Poste ich´s ma in Deutsch!
Also zum Spiel es ist n ziemlich großes Projekt und von daher noch nicht fertig.
Das Spiel Oblivion hat mich begeistert und wollt von daher mein eigenes kreieren, somit is das Projekt ähnlcih aufgebaut:-)...Also zum Specbump das hab i da ma n bissl runtergedreht;-) und das Spiel läuft von den FPS her och ganz stabil(40 fps: Geforce GTX 260 OC , Core 2 Quad Q8300 @ 2,5 GHz, 3GB Ram)...is so einiges möglich mit A7:-)

Re: Midnightsun [Re: Potter_deluxe] #306979
01/26/10 11:54
01/26/10 11:54
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline
Serious User
alpha_strike  Offline
Serious User
A

Joined: Mar 2007
Posts: 1,852
schreib lieber wieder in englisch.

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