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GED (0.12 and 0.122) uses a wrong directory to load terrains #304357
01/07/10 00:19
01/07/10 00:19
Joined: Nov 2006
Posts: 45
Germany
Tracker Offline OP
Newbie
Tracker  Offline OP
Newbie

Joined: Nov 2006
Posts: 45
Germany
In A7.80 I wasn't able to use GED, because GED froze in while loading any level and GED hung.

Since A7.82.2 GED works, but it seems that GED uses a wrong directory (the 'publish directory') to load terrains.



In my demolevel I used WED to change the terrain and placed my models on it.
After build, save and run in WED the new demolevel looked correct in WED (like the right screenshot).

But I hadn't published my demolevel at this time yet, and in the directory Demolevel.CD there still was the old published version with the old terrain and the old models.

Then I loaded the demolevel in GED and found out, that GED uses the directory Demolevel to load the correkt models, but the directory Demolevel.CD to load the old (wrong) terrain.

In the left picture you see the result.
All models seem wrongly placed, but GED only uses the old (wrong) terrain from the 'publish directory'(Demolevel.CD).

When I load the demolevel in WED and 'Publish' it, the directory Demolevel.CD is updated and now it contains the new terrain.

When I load the demolevel in GED now, the demolevel seems to look correct (like the right screenshot), but nevertheless GED uses the wrong 'publish directory' Demolevel.CD to load the terrain.

GED is a cool plugin and I would be pleased, if on could solve this bug until the release of the A7.82.2. laugh

Last edited by Tracker; 01/07/10 00:22.

3DGS A7.85 Com
Re: GED (0.12 and 0.122) uses a wrong directory to load terrains [Re: Tracker] #304370
01/07/10 08:03
01/07/10 08:03
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Thanks, I'll pass this to the GED developers.

Re: GED (0.12 and 0.122) uses a wrong directory to load terrains [Re: jcl] #304413
01/07/10 16:28
01/07/10 16:28
Joined: Nov 2006
Posts: 45
Germany
Tracker Offline OP
Newbie
Tracker  Offline OP
Newbie

Joined: Nov 2006
Posts: 45
Germany
Many thanks! laugh


3DGS A7.85 Com
Re: GED (0.12 and 0.122) uses a wrong directory to load terrains [Re: jcl] #304812
01/11/10 00:18
01/11/10 00:18
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
User
Felixsg  Offline
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
the 0.122 also fails
with the textures
try the aum89 car demo
and the select terrain
the texture make divide in 9 repetitive

Re: GED (0.12 and 0.122) uses a wrong directory to load terrains [Re: Felixsg] #308205
02/02/10 07:54
02/02/10 07:54
Joined: Oct 2002
Posts: 806
Zapan@work Offline
User
Zapan@work  Offline
User

Joined: Oct 2002
Posts: 806
We can't reproduce this behaviour here. Is it possible that you're running the wmp file from the published *.cd folder? If not, can you upload a test project where this happens?

Re: GED (0.12 and 0.122) uses a wrong directory to load terrains [Re: Zapan@work] #308607
02/03/10 21:57
02/03/10 21:57
Joined: Nov 2006
Posts: 45
Germany
Tracker Offline OP
Newbie
Tracker  Offline OP
Newbie

Joined: Nov 2006
Posts: 45
Germany
Hello Zapan,

I sent you a message with a link to a demolevel.
I wish you can solve the bug. laugh

Greetings
Tracker


3DGS A7.85 Com

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