Correct
With an exception of the "Aim" animation and the "death" animations, the arms and hands shouldn't be animated. "Death_a" should have the player killed from the front and "Death_b" should be if he were killed from the back. Oh, and there is one bore animation that I realized I need but its up to you to do it
Just a simple slice with a knife, but only the arms should be animated. So the list should look something like this (The ** means without arm/hand animations).
Run**
Crouch**
Crouch-Walk**
Jump**
Death_a
Death_b
Aim
Stab
Also, here are some reference animations for ya as well as some gameplay footage.
Animations 1 Animations 2 Gameplay 1 Gameplay 2