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Floating enemies, no fog, and heavy clipping. HELP? #294573
10/19/09 23:16
10/19/09 23:16
Joined: Oct 2009
Posts: 7
S
Sekse Offline OP
Newbie
Sekse  Offline OP
Newbie
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Joined: Oct 2009
Posts: 7
Ok, I have 3 huge problems I can not get around. I am using the A7 with the A6 shooter template.

First, every time I add an enemy to the level in WED, assign the FPSAI_GUARD script to it that came with 3DGS, he floats. No walking animation, he just drifts along like some kinda ghost. And yes there is a walking animation to the model, even if I use the built in template models it happens. Also he is usually way above the ground, no gravity.

Second, I can not get volumetric fog to work. I have set the fog color in map properties, tried tinkering with the display script fog settings, and even tried coding it manually, no fog.

Lastly, tree trunks render in front of the leaves, enemi render in front of the grass, and my weapons appear in front of my HUD.

If anyone can help me solve these problems they can be my new best friend lol. No matter what I try I can not get these 3 bugs worked out. I just downloaded the updated A7 templates today, will see if those work.

Last edited by Sekse; 10/19/09 23:18.
Re: Floating enemies, no fog, and heavy clipping. HELP? [Re: Sekse] #301776
12/14/09 03:29
12/14/09 03:29
Joined: Sep 2006
Posts: 100
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harleyb12 Offline
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harleyb12  Offline
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Joined: Sep 2006
Posts: 100
never had that first problem o.0
But the other ones i do have. i've never gotten fog to work, and the gun hud thing. i actually dont mind it much though,

But i'd really aprieciate help with the fog too

Re: Floating enemies, no fog, and heavy clipping. HELP? [Re: harleyb12] #302316
12/18/09 15:00
12/18/09 15:00
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
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Redeemer  Offline
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Joined: Dec 2008
Posts: 1,660
North America
The graphical errors could be your graphics drivers. Nobody else seems to have this problem, so that's all I can think of. That might explain the fog too.

As for the first problem, I have no idea.


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Re: Floating enemies, no fog, and heavy clipping. HELP? [Re: Redeemer] #303090
12/25/09 03:22
12/25/09 03:22
Joined: Aug 2008
Posts: 482
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bart_the_13th Offline
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bart_the_13th  Offline
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Joined: Aug 2008
Posts: 482
Hmmm.. Even on my old onboard Intel chipset, the fog still work, not the spotlight, but fog does work... BTW, those arent volumetric fog... just distance(z-buffer) fog...
For the floating model, maybe there is gravity thing, I dont know, never use any template before...

Re: Floating enemies, no fog, and heavy clipping. HELP? [Re: pinku] #310987
02/18/10 01:33
02/18/10 01:33
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
question 1: is the model centered in med, or is it your level? the fog and clip has to be adjusted in the project manager customization tab and as far as your hud and the issue sounds like an issue i had. look at the customization tab and play around with the settings in the bipedplayer weapon hud customizer. Good luck!


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