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Intense X Question #289638
09/14/09 15:16
09/14/09 15:16
Joined: Apr 2006
Posts: 76
Philippines
AdrianX Offline OP
Junior Member
AdrianX  Offline OP
Junior Member

Joined: Apr 2006
Posts: 76
Philippines
Hello guys,

It's been a while. Anyway, one of our clients want to develop a first person MMORPG. i want to take the chance on using 3d GameStudio, with the client buying my team the necessary licenses.

I also knew about Intense X, which could quite possibly make the development of the game a lot more easier.

Now my questions are, will i be making the right decision to use 3d gamestudio for a first person MMORPG? Furthermore, will Intense X be capable of handling MMO stuff?

Thanks.

Re: Intense X Question [Re: AdrianX] #289657
09/14/09 17:05
09/14/09 17:05
Joined: Mar 2009
Posts: 146
USA
P
paracharlie Offline
Member
paracharlie  Offline
Member
P

Joined: Mar 2009
Posts: 146
USA
The question you should ask is are your programmers capable of coding it? If you can code it then anything can be done its c++ afterall. Intense X is a great alternative to AI and pathfinding. Intense X just takes out the pain in having to figure out your own AI. There is alot more features then just AI for intense X but it only has two versions at the moment. Copper and the free one. I guess from reading Intense X forums that the silver and gold versions are done but they need to be implemented now. Silver and gold will have mmo style options. You need to go to that website and research that because this is of course 3dgamestudio and not intense x.


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