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Re: Gamestudio 7.80 public beta [Re: jcl] #284056
08/11/09 13:24
08/11/09 13:24
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Maybe, the redistributable needs already as much time to prove whether everything is in place as it needs for installing. wink

Re: Gamestudio 7.80 public beta [Re: Pappenheimer] #284096
08/11/09 17:53
08/11/09 17:53
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Nice release, the features are definitely interesting smile smile

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Gamestudio 7.80 public beta [Re: frazzle] #284124
08/11/09 20:03
08/11/09 20:03
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Hey Jcl,

I cannot build levels anymore i get this:



Thanks for the update.


3333333333
Re: Gamestudio 7.80 public beta [Re: Quad] #284181
08/12/09 04:19
08/12/09 04:19
Joined: Aug 2008
Posts: 7
Athens Greece
L
Locus Offline
Newbie
Locus  Offline
Newbie
L

Joined: Aug 2008
Posts: 7
Athens Greece
Hi Jcl,

I cannot import .obj and .dae models from WED

I have the PRO GameStudio version.

Thanks

Re: Gamestudio 7.80 public beta [Re: Locus] #284194
08/12/09 06:45
08/12/09 06:45
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Quadraxas: Maybe no palette.pcx file exists, or it can not be accessed due to some attribute setting? When you assign a palette under Map Properties, make sure that it can be found in the work folder or in the WED folder. By default, Gamestudio contains a palette.pcx in its folder.

Locus: 3DS and OBJ models should work, I tested them here successfully. I haven't tested DAE import, therefore it doesn't appear in the feature list. But it should work also, at least according to Discreet who wrote the filter.

Does the .OBJ file import in MED? If so, can you send it to Support?

Re: Gamestudio 7.80 public beta [Re: jcl] #284220
08/12/09 09:10
08/12/09 09:10
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
Expert
Espér  Offline
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Very cool Update ^^
Now we just need the correct line in the error.. because searching through hundrets of functionlines to find an error.. is horrible work.


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: Gamestudio 7.80 public beta [Re: Espér] #284232
08/12/09 10:17
08/12/09 10:17
Joined: Aug 2008
Posts: 7
Athens Greece
L
Locus Offline
Newbie
Locus  Offline
Newbie
L

Joined: Aug 2008
Posts: 7
Athens Greece
.OBJ import works with MED. I'll post the WED export problem to support

Last edited by Locus; 08/12/09 10:18.
Re: Gamestudio 7.80 public beta [Re: Locus] #284235
08/12/09 10:29
08/12/09 10:29
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
@JCL: Hey, thanks for the input. Wed creates palette.pcx which seems to be corrupted, copying over the original one works.

older versions worked fine...

why does palette.pcx needed anyway?


3333333333
Re: Gamestudio 7.80 public beta [Re: Quad] #284268
08/12/09 12:44
08/12/09 12:44
Joined: Aug 2008
Posts: 7
Athens Greece
L
Locus Offline
Newbie
Locus  Offline
Newbie
L

Joined: Aug 2008
Posts: 7
Athens Greece
pallete.pcx is not always corrupted. I noticed that pallete.pcx causes problems only after you have imported a level from .FBX or any other format, and you try after to compile. At least this is what happens with me.
___________________________________
I use GS PRO.

Re: Gamestudio 7.80 public beta [Re: Locus] #284285
08/12/09 14:29
08/12/09 14:29
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
I had that problem, too. I just replaced the palette.pcx in the gs folder with one of my projects and it worked. (with the corrupted palette I wasn't able to build my levels)

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