load dll: MS\CPI01.DLL
full name: <C:\Programme\GStudio7\MS\CPI01.DLL>
error loading
load dll: med_plugins\AKeys.dll
full name: <C:\Programme\GStudio7\med_plugins\AKeys.dll>
add action: "ResetKey" [h=11(11) fl=0 typ=5 vid=0,exec=017c1310]
add action: "DeleteKey" [h=12(12) fl=0 typ=5 vid=0,exec=017c1240]
add action: "DeleteAllKeys" [h=13(13) fl=0 typ=5 vid=0,exec=017c1190]
load dll: med_plugins\BkGndPic.dll
full name: <C:\Programme\GStudio7\med_plugins\BkGndPic.dll>
add action: "Background Picture" [h=14(14) fl=0 typ=5 vid=0,exec=017c10a0]
load dll: med_plugins\BnTrans.dll
full name: <C:\Programme\GStudio7\med_plugins\BnTrans.dll>
add action: "Bones Transform Tool" [h=15(15) fl=0 typ=5 vid=0,exec=017e4780]
load dll: med_plugins\EnginePreview.dll
full name: <C:\Programme\GStudio7\med_plugins\EnginePreview.dll>
add action: "Action01" [h=16(16) fl=0 typ=5 vid=0,exec=017e1190]
load dll: med_plugins\FBXFiles.dll
full name: <C:\Programme\GStudio7\med_plugins\FBXFiles.dll>
add action: "Import Model from FBX (11.2006)" [h=17(17) fl=1 typ=3 vid=0,exec=01811000]
add action: "Export Model to FBX (11.2006)" [h=18(18) fl=0 typ=5 vid=0,exec=018181e0]
load dll: med_plugins\FBXFiles05.dll
full name: <C:\Programme\GStudio7\med_plugins\FBXFiles05.dll>
add action: "Import Model from FBX (12.2005)" [h=19(19) fl=1 typ=3 vid=0,exec=01811000]
add action: "Export Model to FBX (12.2005)" [h=20(20) fl=0 typ=5 vid=0,exec=018182b0]
load dll: med_plugins\ImpExpFrames.dll
full name: <C:\Programme\GStudio7\med_plugins\ImpExpFrames.dll>
add action: "Import Append Mesh from ASC" [h=21(21) fl=65536 typ=5 vid=0,exec=017e3f60]
add action: "Import Append Mesh from 3DS" [h=22(22) fl=0 typ=5 vid=0,exec=017e3660]
add action: "Import Append Frames from ASC" [h=23(23) fl=0 typ=5 vid=0,exec=017e3550]
add action: "Import Append Frames from 3DS" [h=24(24) fl=131072 typ=5 vid=0,exec=017e3440]
add action: "Export Model to ASC" [h=25(25) fl=65536 typ=4 vid=0,exec=017e2f30]
add action: "Export Model to 3DS" [h=26(26) fl=0 typ=4 vid=0,exec=017e2090]
add action: "Export Frame to ASC" [h=27(27) fl=0 typ=4 vid=0,exec=017e2000]
add action: "Export Frame to 3DS" [h=28(28) fl=131072 typ=4 vid=0,exec=017e1f70]
load dll: med_plugins\Import.dll
full name: <C:\Programme\GStudio7\med_plugins\Import.dll>
add action: "Import Model from 3DS" [h=29(29) fl=65536 typ=3 vid=0,exec=018169c0]
add action: "Import Model from Microsoft X" [h=30(30) fl=0 typ=3 vid=0,exec=01816f80]
add action: "Import Model from Milkshape ASCII" [h=31(31) fl=0 typ=3 vid=0,exec=01817252]
add action: "Import Model from 3DS Max ASCII Scene Export" [h=32(32) fl=131072 typ=3 vid=0,exec=01816d10]
load dll: med_plugins\ImportPic2HMap.dll
full name: <C:\Programme\GStudio7\med_plugins\ImportPic2HMap.dll>
add action: "Import Terrain from Image" [h=33(33) fl=0 typ=3 vid=0,exec=017e1080]
load dll: med_plugins\MeshReducer.dll
'PIInitialize' returned '0'
error loading
load dll: med_plugins\MeshTester.dll
full name: <C:\Programme\GStudio7\med_plugins\MeshTester.dll>
add action: "CheckClosedMeshes" [h=34(34) fl=0 typ=5 vid=0,exec=017e1080]
load dll: med_plugins\MkUVAtlas.dll
full name: <C:\Programme\GStudio7\med_plugins\MkUVAtlas.dll>
add action: "Create UV Atlas" [h=35(35) fl=0 typ=5 vid=0,exec=017e10f0]
load dll: med_plugins\TerrainTexCreator.dll
full name: <C:\Programme\GStudio7\med_plugins\TerrainTexCreator.dll>
add action: "Action01" [h=36(36) fl=0 typ=5 vid=0,exec=01813720]
load dll: med_plugins\VEditBox.dll
full name: <C:\Programme\GStudio7\med_plugins\VEditBox.dll>
add action: "Transform Vertices Tool" [h=37(37) fl=0 typ=5 vid=0,exec=017e1070]
load dll: med_plugins\WavefrontObjImport.dll
full name: <C:\Programme\GStudio7\med_plugins\WavefrontObjImport.dll>
add action: "Import Model from Wavefront OBJ" [h=38(38) fl=0 typ=3 vid=0,exec=017e1620]
load dll: med_plugins\WmpImporter.dll
Can't load library <C:\Programme\GStudio7\med_plugins\WmpImporter.dll>
System message #126:
Das angegebene Modul wurde nicht gef