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Re: AbSu Water Editor V.1.0.3 [Re: Cowabanga] #280452
07/22/09 17:31
07/22/09 17:31
Joined: Mar 2009
Posts: 276
Cebu City, Philippines
boyax Offline
Member
boyax  Offline
Member

Joined: Mar 2009
Posts: 276
Cebu City, Philippines
Hi Emre,

I'm also waiting for this...any update? is it still in development? smile

Thanks

Re: AbSu Water Editor V.1.0.3 [Re: boyax] #280488
07/22/09 20:45
07/22/09 20:45
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
@cowabanga:

Merhaba = Hello in Turkish.
People generally use "sa" for "hi" online, it is shor for "selamun aleykum" and people generally reply with "as" which is short of "aleykum selam"... but not everyone likes this because sa-as culture is originated from Islam, and not everyone is Muslim.
----

on topic, Emre son durum nedir wink?

Last edited by Quadraxas; 07/22/09 20:45.

3333333333
Re: AbSu Water Editor V.1.0.3 [Re: Quad] #280489
07/22/09 20:50
07/22/09 20:50
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Aha, because in Arabic, "Marhaba" or "Marhaban" means Hello too. I thought that Andreas was saying a German word or something. It's kinda confusing.

Re: AbSu Water Editor [Re: Emre] #282732
08/03/09 12:48
08/03/09 12:48
Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
Fisch Offline
Newbie
Fisch  Offline
Newbie

Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
Thanks. Nice Tool!


The Internet is full of answers, even to never asked questions! laugh
Re: AbSu Water Editor [Re: Fisch] #283001
08/05/09 07:09
08/05/09 07:09
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Hello everybody,
In fact, I was working a long time for summer contest.
A few weeks ago i sent my demo.
Now, i continue to develop.


@Heelx;
I'm just trying to do like in crysis.
I'm having many problems with other technique.
But you are absolutely right and i still try it.


I'm sorry for the delay but i need time for my many jobs.
it is still in development.

Re: AbSu Water Editor [Re: Emre] #283819
08/10/09 08:54
08/10/09 08:54
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
User
Felixsg  Offline
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
thanks for your job
abd good luck in the summer contest (i like to see your shaders)

Re: AbSu Water Editor [Re: Felixsg] #285644
08/19/09 13:17
08/19/09 13:17
Joined: Jun 2008
Posts: 40
weisl12 Offline
Newbie
weisl12  Offline
Newbie

Joined: Jun 2008
Posts: 40
hello, i have a problem, a frend of me wrote the code from lite-c in c. but now there came error, that i need the the file "wt_ed.fx" but i can't find it. do you know where does the file is??? or what i can do???

sry for my bad english.

Re: AbSu Water Editor [Re: weisl12] #285668
08/19/09 15:38
08/19/09 15:38
Joined: Mar 2006
Posts: 2,252
Hummel Offline
Expert
Hummel  Offline
Expert

Joined: Mar 2006
Posts: 2,252
@Emre:
do you know how Crysis is doing this?
I just used the distance between the water surface and the terrain for my demo, but this gives some hard edges. I also thought about using a heightmap of the terrain to avoid that, but this would be less dynamic and would not work if I add some other models...

Re: AbSu Water Editor [Re: Hummel] #285737
08/19/09 19:55
08/19/09 19:55
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Thank you Felixsg.

Originally Posted By: weisl12
hello, i have a problem, a frend of me wrote the code from lite-c in c. but now there came error, that i need the the file "wt_ed.fx" but i can't find it. do you know where does the file is??? or what i can do???

in the "absuwaters.wrs"

@Hummel:
in fact, i don't know how Crysis is doing this. I just use depth render, like aquatica engine or shade-c. i think this is similar to it.






Re: AbSu Water Editor [Re: Emre] #285829
08/20/09 13:32
08/20/09 13:32
Joined: Mar 2006
Posts: 2,252
Hummel Offline
Expert
Hummel  Offline
Expert

Joined: Mar 2006
Posts: 2,252
well, I also use the difference between the depth values of water and environment, but as I mentioned-this creates hard borders in some cases for the shore line mask...

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