|
Re: Shadows Plugin Beta Version and more...
[Re: Helghast]
#310128
02/13/10 03:52
02/13/10 03:52
|
Joined: Dec 2009
Posts: 217 Italy
PietroNifosi
Member
|
Member
Joined: Dec 2009
Posts: 217
Italy
|
Hey Chris thanks a lot for this.. I got a problem though I can't figure out why it crashes on me.
I launch your demo and it works fine but when i try to integrate it with my scripts it crashes and say: Error 1513 crash in CreatePlugins, crash in RenderPlugins etc etc
In the beginning I thought it was because of a conflict with shade-c but that had nothing to do with it in the end.
Could it be that my level crashes because I don't load models through script but I already have my own level with models placed in it?
Last edited by PietroNifosi; 02/13/10 03:54.
|
|
|
Re: Shadows Plugin Beta Version and more...
[Re: Quad]
#310343
02/14/10 13:57
02/14/10 13:57
|
Joined: Aug 2008
Posts: 482
bart_the_13th
Senior Member
|
Senior Member
Joined: Aug 2008
Posts: 482
|
tested, not working, just need someone else opinion It just that since it's a dll perhaps it can override the engine(like someone did in render2texture.dll , forgot who make it, I think it's Chris3D too). BTW, the dll just do not loaded by the engine, while other dll did(like t7.dll, wiimote.dll and renderview.dll)...
|
|
|
Re: Shadows Plugin Beta Version and more...
[Re: bart_the_13th]
#310344
02/14/10 14:03
02/14/10 14:03
|
Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
Serious User
|
Serious User
Joined: Jul 2005
Posts: 1,930
Austria
|
1) the render2texture.dll doesn't overwrite anything. It's simply a new implementation of the render 2 texture feature.
2) If the plugin can't get loaded, you are doing something wrong. Maybe the plugin is in the wrong folder or you need to install something (if the plugin is created in Visual Studio you would have to install the Visual Studio Redistributable Package). But only Chris3D knows if there is something that needs to be installed.
3) I guess that the shadows won't work with extra edition because it has no render to texture which is essencial for shadow mapping.
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
|
|
|
Re: Shadows Plugin Beta Version and more...
[Re: bart_the_13th]
#311787
02/21/10 15:31
02/21/10 15:31
|
Joined: Dec 2009
Posts: 57 USA
marianschuth
Junior Member
|
Junior Member
Joined: Dec 2009
Posts: 57
USA
|
It's really awesome! I have only problems to include the shadow plugin beta in my project. With this lines in main: on_d3d_reset = CreatePlugins; on_d3d_lost = DestroyPlugins; render_entities = RenderPlugins; set_shadow_options(); CreatePlugins(); I have a error: "acknex.exe found a problem and has to end"(free translation from german hope you know what I mean) and the error: "crash in CreatePlugins." What did I wrong? Without this lines it works, but of course the Plugin doesn't work. Could you help me?
|
|
|
|