Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/20/24 01:28
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (7th_zorro), 793 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
scale option for fbx importers #253856
02/27/09 12:19
02/27/09 12:19
Joined: Feb 2007
Posts: 353
A
amy Offline OP
Senior Member
amy  Offline OP
Senior Member
A

Joined: Feb 2007
Posts: 353
The WED fbx importers need a global scale option. (Or is there some hidden way already to do this?)

In most 3D-applications people use meters but gamestudio uses quants which are very suboptimal for directly being used as meters.

Re: scale option for fbx importers [Re: amy] #253857
02/27/09 12:23
02/27/09 12:23
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Yes, quants are suboptimal to meters. They normally are much smaller. I'd also anytime prefer one meter over one quant.

We'll implement a scaling option.

Re: scale option for fbx importers [Re: jcl] #254082
02/28/09 23:19
02/28/09 23:19
Joined: Feb 2007
Posts: 353
A
amy Offline OP
Senior Member
amy  Offline OP
Senior Member
A

Joined: Feb 2007
Posts: 353
Another annoyance of the fbx importers is that they donīt seem to support hard/soft edges correctly. All edges of models are soft after import which doesnīt look nice on buildings and stuff like that.


Moderated by  aztec, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1