I hate to start off with such an ignorant question but I am working on a level, I added a camera and I pan and tilt it with this code:
if (key_w) camera.tilt += 2 * time_step;
if (key_s) camera.tilt -= 2 * time_step;
if (key_a) camera.pan += 2 * time_step;
if (key_d) camera.pan -= 2 * time_step;
Any simple way to make that camera zoom around the map with the W, A, S, D keys? Basically just need to be able to walk-thru the level, however collision would be nice, I am tooling around with c_move as we speak, but still relatively new to the whole process.
-Snow