Hi I want my sword to be stuck to the players back heres my code why doesnt this work and what will???
vec_for_vertex(my.X,you,134); // get position of weapon
vec_set(my.pan,you.pan); // set pan to owner's pan
vec_to_angle(my.pan,you.x);
my.y = my.y + 8 * sin(you.pan) - 8 * cos(you.pan);
my.pan -= 90; // adjust weapon so player can see it better
my.tilt += 45; // adjust weapon so player can see it better