I recently purchased A7. When I ran the Outside Level Template, if the player entity is hit, the blood image is not transparent. It is a red spot, surrounded by a white box that fills the screen.
Does anyone know what might be happening? My video card can play games like Doom, so I know it is not the graphics capability of the video card.
Thanks for the help.
Re: Blood Image in Outside Level is not transparent
[Re: GregM]
#247905 01/23/0909:4801/23/0909:48
I have same problem, i have downloaded latest driver for my geforce 6200 graphics card and version 7.66 gstudio, when im shot i get the red blood in the middle of screen and white, which i would say should be a alpha channel.
Re: Blood Image in Outside Level is not transparent
[Re: firelord]
#248933 01/30/0907:0801/30/0907:08
I have updated to 7.66, the drivers are definately up to date on my ATI video card, and I checked that I had the most up to date DirectX drivers. Still the same issue.
I was thinking alpha channel also firelord, but I haven't checked that yet. It is good to know I am not the only one having the issue, but it would be great if someone had a solution.
Maybe I should put this in the bug reports.
Re: Blood Image in Outside Level is not transparent
[Re: GregM]
#249154 01/31/0917:4401/31/0917:44