Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (Ayumi), 662 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: can anyone help me in this code??? [Re: unknown_master] #247027
01/18/09 16:45
01/18/09 16:45
Joined: Oct 2008
Posts: 218
Nashua NH
heinekenbottle Offline
Member
heinekenbottle  Offline
Member

Joined: Oct 2008
Posts: 218
Nashua NH
Originally Posted By: unknown_master
the first 3 defines i made is for defining an idle, attacking and running of my A.I. in my game. what is wrong in that code? why is the "define" in .wdl replace with "#define" in .c? and skill do not work? because after that, i save it to .c code, i debug it so many times and i found a result, it works! the player_code() action but the my_enemy() action did not work anymore, the vec_dist cannot calculate the vertex of my player and monster. what will i supposed to do?? To all of the game developers who replied in my question thank you very much...i will try the code of mr. 'heinekenbottle' did. i pray that it will works...tnx!!!


#define is correct grammar because #define is both lite_c and c syntax. "define" on the other hand, w/o the pound symbol is old C-Script code.

C-Script did not have precompiler instructions. It had include and define, yes, but they did not compile before the rest of the code. Lite-C has precompiler instructions. And these precompiler instructions are denoted with a # (pound) symbol and do NOT use a semi-colon.


I was once Anonymous_Alcoholic.

Code Breakpoint;
Re: can anyone help me in this code??? [Re: heinekenbottle] #247785
01/22/09 15:42
01/22/09 15:42
Joined: Jan 2009
Posts: 36
Philippines
U
unknown_master Offline OP
Newbie
unknown_master  Offline OP
Newbie
U

Joined: Jan 2009
Posts: 36
Philippines
can you debug my code and convert it on .c w/ no error if i connect it on my main code?? please help me!!!

Re: can anyone help me in this code??? [Re: unknown_master] #247796
01/22/09 17:07
01/22/09 17:07
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
for money... sorry, but that's not how forums work =). you don't want us to make your game, do you?

Re: can anyone help me in this code??? [Re: Joey] #247942
01/23/09 14:41
01/23/09 14:41
Joined: Jan 2009
Posts: 36
Philippines
U
unknown_master Offline OP
Newbie
unknown_master  Offline OP
Newbie
U

Joined: Jan 2009
Posts: 36
Philippines
ofcourse i dont want to make my game developed coming from evryone...that's why im registered this forum is to call help and solve my problems in programs...if you want money then your noob...if you dont help me then thank you...all i want is ask someone who interested and help me to solve it...

Page 2 of 2 1 2

Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1