I posted this already in the physics forum but nobody gave any good suggestions so I'm posting again here.
Is there any way to c_scan from a position in the world (i.e. the point of the explosion), then in the entitys' EVENT_SCAN event calculate the distance and direction from the explosion point to my.x, then calculate the correct force that needs to be applied according to the distance then use phent_addcentralforce(); or some other one of those functions to apply it in the right direction. I know there would be lots of trig and vector math involved, and I would figure it out myself, but I'm just starting highschool so obviously haven't learned that yet.