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sky without post processing #242842
12/26/08 00:28
12/26/08 00:28
Joined: Mar 2007
Posts: 99
Germany
zSteam Offline OP
Junior Member
zSteam  Offline OP
Junior Member

Joined: Mar 2007
Posts: 99
Germany
hi
is it possible to exclude the sky from a post-processing shader?

hi
ist es möglich den himmel von einem post-processing auszugrenzen?

zSteam


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Re: sky without post processing [Re: zSteam] #243050
12/27/08 14:20
12/27/08 14:20
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
du könntest die gesamte szene komplett in weißt bloß den himmel in schwarz rendern lassen und dann in dem pp shader einfach mittem lerp verwenden.

Re: sky without post processing [Re: Scorpion] #243066
12/27/08 16:39
12/27/08 16:39
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
For excluding from postprocessing you can set a material with OVERRIDE flag to the entity.


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