Hi. I am new to 3DGS and i would like to learn to use as best as possible. It was scheduling although by now not much in C++ but i have expertise in other languages. C-lite at first sight i have not been similar very complicated, but i wonder what is best to make a good game, what C-lite or C++?.
Good also i would like to know how many sites could endure the graphics engine version (A7) in a single scenario and if admits scenarios giants. One last thing, are there tutorials of 3DGS?, i have seen some but dealing with the publisher of worlds, what i wanted to do everything from C-lite or C++ as import scenarios from code.
Well, that is, I hope learn a lot here next to you and i apologize for my low level of english.