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Question #241558
12/17/08 05:55
12/17/08 05:55
Joined: Dec 2008
Posts: 14
D
DarkSoul Offline OP
Newbie
DarkSoul  Offline OP
Newbie
D

Joined: Dec 2008
Posts: 14
Hi. I am new to 3DGS and i would like to learn to use as best as possible. It was scheduling although by now not much in C++ but i have expertise in other languages. C-lite at first sight i have not been similar very complicated, but i wonder what is best to make a good game, what C-lite or C++?.
Good also i would like to know how many sites could endure the graphics engine version (A7) in a single scenario and if admits scenarios giants. One last thing, are there tutorials of 3DGS?, i have seen some but dealing with the publisher of worlds, what i wanted to do everything from C-lite or C++ as import scenarios from code.
Well, that is, I hope learn a lot here next to you and i apologize for my low level of english.

Re: Question [Re: DarkSoul] #241680
12/18/08 03:43
12/18/08 03:43
Joined: Oct 2008
Posts: 218
Nashua NH
heinekenbottle Offline
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heinekenbottle  Offline
Member

Joined: Oct 2008
Posts: 218
Nashua NH
If you know any programming languages, Lite-C will come easy. If not, it will take a little time, but after a few months of practices, it becomes easier. You could use C++ if you wanted to, but Lite-C is easier to learn and use than C++. And learning Lite-C will head you out in a good direction if you ever want to learn C++, the two languages are similar.

Check out the Lite-C workshop.


I was once Anonymous_Alcoholic.

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