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Texture #237882
11/23/08 05:19
11/23/08 05:19
Joined: Nov 2008
Posts: 44
United States
Dante_Scott Offline OP
Newbie
Dante_Scott  Offline OP
Newbie

Joined: Nov 2008
Posts: 44
United States
This is making me very mad, to the point were I cant stand it. Please somebody help.

-The problem is I try to add a texture in MED, but the tecture won't appear on the figure. When i add a material it always appears. It makes me mad that the material will work, but not the texture.

-Also I am mad about nobody answering to any of my posts.

-So, thanks to all the people that do take the time to help.

Re: Texture [Re: Dante_Scott] #237889
11/23/08 09:28
11/23/08 09:28
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
do you have your UVs set up?

Last edited by Quadraxas; 11/23/08 09:28.

3333333333
Re: Texture [Re: Quad] #237892
11/23/08 09:39
11/23/08 09:39
Joined: Oct 2004
Posts: 150
Germany
T
tkunze Offline
Member
tkunze  Offline
Member
T

Joined: Oct 2004
Posts: 150
Germany
Is the problem that the texture does not appear when you build the level or don't you see the texture in MED itself?

If the texture is not shown in the level the following will help:


GoTo:

Edit -> ManageSkins -> Button: SkinSettings -> TextureFormat -> Select 24bit or lower (not 32 bit) and hit Button OK

Re: Texture [Re: tkunze] #237900
11/23/08 12:21
11/23/08 12:21
Joined: Aug 2008
Posts: 153
Germany,Stuttgart
kwpsp Offline
Member
kwpsp  Offline
Member

Joined: Aug 2008
Posts: 153
Germany,Stuttgart
Hey,
I had the same problem,
if you import your object in MED, then export it again from your
modeling programm, it's a really bad bug.
But it should be work after exporting again
kwpsp


My system:
- Core 2 Quad 6600(4x 2,4GhZ)
- 2GB Ram
- GeForce 7050(:-))
- Windows seven
Re: Texture [Re: kwpsp] #237905
11/23/08 13:07
11/23/08 13:07
Joined: Nov 2008
Posts: 44
United States
Dante_Scott Offline OP
Newbie
Dante_Scott  Offline OP
Newbie

Joined: Nov 2008
Posts: 44
United States
Okay, Thanks for all your help. BUT! None of these methods work.

-I don't know how to tell If I have my UVs set up.

-To point out my problem, because apparently nobody can tell. I can't see the texture in MED at all. I am not creating the model in another program. I am just making a square in MED, and trying to add a texture to it

-Thanks again for all the people that help. Also have already helped.

-I will tell you if I finally fix my problem

Re: Texture [Re: Dante_Scott] #239639
12/06/08 01:43
12/06/08 01:43
Joined: Jul 2008
Posts: 54
Taipei, Taiwan
PlaystationThree Offline
Junior Member
PlaystationThree  Offline
Junior Member

Joined: Jul 2008
Posts: 54
Taipei, Taiwan
Select everything in MED and Edit->Create Atlas Mapping then File->Skin Editor and you should be able to setup your UV coordinates.


Bet you don't know where Taiwan is lol.

"The Lord is my light and my salvation..." Psm 27:1

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