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Castle Dungeon Construction Pack #231017
10/11/08 14:40
10/11/08 14:40
Joined: Sep 2005
Posts: 392
Y
yertari Offline OP
Senior Member
yertari  Offline OP
Senior Member
Y

Joined: Sep 2005
Posts: 392


NEW CASTLE DUNGEON CONSTRUCTION PACK














We have just launched our new Castle Dungeon Construction Pack, featuring 30 connectable pieces, to make your own dungeon Pack. With this release, we have centered the theme around large castle rooms, which connect to the dungeon pieces. THis will then link to the new castle, and castle interior pack we will release late this year. By visiting the webpage, you can also check out a demo of the dungeon level live in the browser.

http://arteria3d.com/p/613684/dungeon-construction-pack.html


Arteria3d - Providers of quality 3d assets and game audio
Re: Castle Dungeon Construction Pack [Re: yertari] #231019
10/11/08 14:44
10/11/08 14:44
Joined: Mar 2003
Posts: 3,010
analysis paralysis
NITRO777 Offline
Expert
NITRO777  Offline
Expert

Joined: Mar 2003
Posts: 3,010
analysis paralysis
Looks alright, but Im not crazy about the slimy look and feel caused by the normal maps.

Re: Castle Dungeon Construction Pack [Re: NITRO777] #231021
10/11/08 15:03
10/11/08 15:03
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
the textures are great, but the normalmapping looks really bad, plastic...


- aka Manslayer101
Re: Castle Dungeon Construction Pack [Re: mpdeveloper_B] #231024
10/11/08 15:31
10/11/08 15:31
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
shader kiddie alarm!!!1111oneone

anyway, great textures and assets, but the normal maps are total overkill


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Castle Dungeon Construction Pack [Re: Michael_Schwarz] #231026
10/11/08 15:41
10/11/08 15:41
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Wow what a glossy world I
think I would go insane if our world was that shiny
well maybe in a few thousand years

abyways the Dungeon itself looks great


Visit:
schwenkschuster-design.de
Re: Castle Dungeon Construction Pack [Re: aztec] #231033
10/11/08 16:38
10/11/08 16:38
Joined: Sep 2005
Posts: 392
Y
yertari Offline OP
Senior Member
yertari  Offline OP
Senior Member
Y

Joined: Sep 2005
Posts: 392
Hi

After looking back at these, i agree with the normal mapping, and if you look at the pictures shortly, they will have their normal toned down, for a more neutral look. This is what happens when your working hard on a pack, then dont see the wood for the trees as they say..lol

Steve


Arteria3d - Providers of quality 3d assets and game audio
Re: Castle Dungeon Construction Pack [Re: yertari] #231048
10/11/08 18:11
10/11/08 18:11
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
Serious User
Blade280891  Offline
Serious User

Joined: Jan 2008
Posts: 1,580
It looks ok, as the others said, and i also think the flames look a bit off.


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: Castle Dungeon Construction Pack [Re: Blade280891] #231169
10/12/08 16:24
10/12/08 16:24
Joined: Jan 2005
Posts: 134
Germany
T
TTKJonas Offline
Member
TTKJonas  Offline
Member
T

Joined: Jan 2005
Posts: 134
Germany
Hi

this is a really nice model pack!
Can you post a picture with an overview of each model in this pack?

When i open the Browser demo, I see only the "Animated Harpy" demo^^

Re: Castle Dungeon Construction Pack [Re: TTKJonas] #231193
10/12/08 18:19
10/12/08 18:19
Joined: Jul 2008
Posts: 223
Pittsburgh
The_Clyde Offline
Member
The_Clyde  Offline
Member

Joined: Jul 2008
Posts: 223
Pittsburgh
Shader overkill? I thought the place was just recently underwater...

you might just want to use a blurry white blotch that fades out at the edges for the fire particles and fade them from yellow to red

Re: Castle Dungeon Construction Pack [Re: The_Clyde] #231262
10/13/08 09:21
10/13/08 09:21
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
just mirroring the textures by 2 axis to make them seamless always looks weird.



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