Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/19/24 18:45
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (AndrewAMD, kzhao, 7th_zorro), 714 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 5 1 2 3 4 5
Re: Maya Complete 2008 or Lightwave? [Re: JakeL] #228388
09/19/08 04:54
09/19/08 04:54
Joined: Jul 2002
Posts: 1,364
Minbar
M
MaxF Offline
Serious User
MaxF  Offline
Serious User
M

Joined: Jul 2002
Posts: 1,364
Minbar
You should test drive modo smile

You can get a 30 day http://www.luxology.com/trymodo/



Last edited by MaxF; 09/19/08 04:54.

Re: Maya Complete 2008 or Lightwave? [Re: MaxF] #228497
09/19/08 22:05
09/19/08 22:05
Joined: Jul 2008
Posts: 894
T
TechMuc Offline
User
TechMuc  Offline
User
T

Joined: Jul 2008
Posts: 894
a small warning: Modo does - according to their homepage - not work on Windows Vista (see hardware). Just in case you you Vista.

Re: Maya Complete 2008 or Lightwave? [Re: TechMuc] #228553
09/20/08 14:31
09/20/08 14:31
Joined: Jul 2002
Posts: 1,364
Minbar
M
MaxF Offline
Serious User
MaxF  Offline
Serious User
M

Joined: Jul 2002
Posts: 1,364
Minbar
from their forum it runs OK with Vista but yes you should ask questions and try at own risk.


Re: Maya Complete 2008 or Lightwave? [Re: MaxF] #228554
09/20/08 14:35
09/20/08 14:35
Joined: Mar 2003
Posts: 3,010
analysis paralysis
NITRO777 Offline
Expert
NITRO777  Offline
Expert

Joined: Mar 2003
Posts: 3,010
analysis paralysis
JakeL,
I have been a maya user for several years and I would actually recommend against maya unless you were interested in maya unlimited which has fur,cloth,live and tons of other features.

I also have modo and I really dont like it, the interface is clunky for me and the learning curve is sharp.

I like simplicity and power. Sort of a zen combination(if your into zen). For my money and ease of use I would highly recommend silo then animate in blender if your work is in gaming. I would also recommend zbrush for normal maps.

Re: Maya Complete 2008 or Lightwave? [Re: NITRO777] #228567
09/20/08 16:30
09/20/08 16:30
Joined: Aug 2005
Posts: 119
Madison, WI
J
JakeL Offline OP
Member
JakeL  Offline OP
Member
J

Joined: Aug 2005
Posts: 119
Madison, WI
TriNitroToluene,

Now that's the kind of info I need! I'll take a look at Silo.

It's going to take me some time to sort this out -doing trials and everything, but everyone here has helped out.

Thanks again.


If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
Re: Maya Complete 2008 or Lightwave? [Re: JakeL] #228621
09/21/08 00:12
09/21/08 00:12
Joined: Jul 2004
Posts: 41
UK
AndyUK Offline
Newbie
AndyUK  Offline
Newbie

Joined: Jul 2004
Posts: 41
UK
Originally Posted By: JakeL
Quote:
Why are you thinking of moving away from Max?


Our company has expanded, and it's mostly a cost issue, a little customer service issue. We're leaning toward a combination of Max and Modo now though, even though the extra cost.

Thanks MaxF, it's good to hear that it works fine!


I don't think supporting two applications is going to help your customer service a great deal.

As for the cost, it is rarely measured in the cost of the software but the skill level of the staff and the training of staff. If the staff are experienced then they will work efficiently but introduce new software to the equation then costs (at least initially) will rise dramatically whilst efficiency normally takes a hit.


Flash game and website developer
www.eastsussexdesign.com
Re: Maya Complete 2008 or Lightwave? [Re: AndyUK] #228627
09/21/08 01:56
09/21/08 01:56
Joined: Aug 2005
Posts: 119
Madison, WI
J
JakeL Offline OP
Member
JakeL  Offline OP
Member
J

Joined: Aug 2005
Posts: 119
Madison, WI
Quote:
don't think supporting two applications is going to help your customer service a great deal.

As for the cost, it is rarely measured in the cost of the software but the skill level of the staff and the training of staff. If the staff are experienced then they will work efficiently but introduce new software to the equation then costs (at least initially) will rise dramatically whilst efficiency normally takes a hit.


I wasn't referring to our customer service, I was referring to Autodesk's, and I will keep the specifics between us and them.

As I had explained, our team has grown and quite dramatically. Members of the team have different modeling programs that they are experienced with. Coordinating our asset production pipeline would be both difficult and costly unless we streamline the process by selecting one or two software packages to produce the bulk of our products.

Cost of software, or any other for that matter, directly affects the bottom line and is always a huge factor. This is why I posted. I asked for recommendations for affordable and efficient software. Businesses would always like to have the best of the best, but it is not always economically feasible. I do understand your points, and we have already accounted for the loss of productivity during training.

Thanks for the input.

Does anyone else have any experience with the software packages mentioned thus far in the post? All the info has been a great help!



If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
Re: Maya Complete 2008 or Lightwave? [Re: NITRO777] #228683
09/21/08 15:40
09/21/08 15:40
Joined: Jul 2002
Posts: 1,364
Minbar
M
MaxF Offline
Serious User
MaxF  Offline
Serious User
M

Joined: Jul 2002
Posts: 1,364
Minbar
Quote:
I also have modo and I really dont like it, the interface is clunky for me and the learning curve is sharp.


I think modo work flow is the best of all 3D apps, Maya has the biggest learning curve, modo is easy. But its what you are used to.


Re: Maya Complete 2008 or Lightwave? [Re: JakeL] #228757
09/22/08 08:56
09/22/08 08:56
Joined: Jul 2004
Posts: 41
UK
AndyUK Offline
Newbie
AndyUK  Offline
Newbie

Joined: Jul 2004
Posts: 41
UK
Originally Posted By: JakeL


I wasn't referring to our customer service, I was referring to Autodesk's,


Ahh I think I know where you are coming from here. It can be likened to 'extracting teeth' upon occasion eek

I would explore C4d and download the latest trial as it seems (I am currently checking it out) a very good package with Collada support.


Flash game and website developer
www.eastsussexdesign.com
Re: Maya Complete 2008 or Lightwave? [Re: AndyUK] #228797
09/22/08 17:36
09/22/08 17:36
Joined: Aug 2005
Posts: 119
Madison, WI
J
JakeL Offline OP
Member
JakeL  Offline OP
Member
J

Joined: Aug 2005
Posts: 119
Madison, WI
Quote:
I would explore C4d and download the latest trial as it seems (I am currently checking it out) a very good package with Collada support.


Thanks, I'll check it out!

Once I make a decision, I'll let everyone know what info I've come up with.


If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
Page 3 of 5 1 2 3 4 5

Moderated by  aztec, Blink, HeelX 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1