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why this don't works? #227674
09/15/08 17:36
09/15/08 17:36
Joined: Jul 2007
Posts: 19
Brazil
J
Jack_Dracon Offline OP
Newbie
Jack_Dracon  Offline OP
Newbie
J

Joined: Jul 2007
Posts: 19
Brazil
Hi everybody,

I did a action for animation models, But the model have a more than 1000 polygons and the animation is a very large too.the quantity of the time ot frames can be my problem?


Thanks for the attenction and have a nice day. grin

Re: why this don't works? [Re: Jack_Dracon] #227683
09/15/08 18:11
09/15/08 18:11
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Maybe an example of your script snippet would be salutary wink wink
Btw, the amount of polies and the number of frames won't affect the functionality of the code.
The only thing that the amount of polies can cause is a potential framerate decreasement but in your case I wouldn't worry about that ^^

Thanks in progress

Frazzle


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Re: why this don't works? [Re: frazzle] #227692
09/15/08 19:05
09/15/08 19:05
Joined: Aug 2008
Posts: 23
Germany Glinde
3aTmE Offline
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3aTmE  Offline
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Joined: Aug 2008
Posts: 23
Germany Glinde
if you can remaind yourself at the all animation bases wink not a problem!.


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Re: why this don't works? [Re: 3aTmE] #227702
09/15/08 19:25
09/15/08 19:25
Joined: Jul 2007
Posts: 19
Brazil
J
Jack_Dracon Offline OP
Newbie
Jack_Dracon  Offline OP
Newbie
J

Joined: Jul 2007
Posts: 19
Brazil
Thanks for the attenction.
So, my code works really fine in other animated model(with small quantity of polygon), but with that animated model with more then 1000 polygons don't works, because this I don't undertstand.

but thanks folks and have a nice week.


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