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East Coast Games, Inc.
#224157
08/28/08 20:09
08/28/08 20:09
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Joined: Aug 2005
Posts: 18 US
SilientP
OP
Newbie
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OP
Newbie
Joined: Aug 2005
Posts: 18
US
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East Coast Games, Inc. is seeking software developers to join team for work on Spoils of War(TM)(See game description at: www.ecgames.com). Must be proficient in both C-Script and C++. Compensation will be discussed with qualified applicants only. Please email me at jobs@ecgames.com. Jim Servia President - East Coast Games, Inc. jservia@ecgames.com Previously published software: Populace (TM)
Last edited by SilientP; 08/29/08 21:31.
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Re: East Coast Games, Inc.
[Re: SilientP]
#224384
08/29/08 20:33
08/29/08 20:33
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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If you want to be taken seriously, revise your typography and use the posting guidelines template.
"Yesterday was once today's tomorrow."
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Re: East Coast Games, Inc.
[Re: Inestical]
#225581
09/05/08 07:43
09/05/08 07:43
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Hey 3DGS community,
Any programmers out there that are proficient in both C-Script and C++.
Please contact us Jim at jobs@ecgames.com.
We are finalizing a RTS/FPS multiplayer game that has been in the works for 2 years now and is really cool, but could use some help from a junior programmer to do some subtask.
Later, Loco
Last edited by Locoweed; 09/05/08 14:47. Reason: Calmed down,
Professional A8.30 Spoils of War - East Coast Games
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Re: East Coast Games, Inc.
[Re: Locoweed]
#225651
09/05/08 15:18
09/05/08 15:18
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Joined: Oct 2004
Posts: 1,655
testDummy
Serious User
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Serious User
Joined: Oct 2004
Posts: 1,655
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Quoting forum software and Locoweed. Edit Reason: Calmed down, That's a shame. The post seemed more relatable with the outburst. If there aren't any viable prospects after a length of time...
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Re: East Coast Games, Inc.
[Re: testDummy]
#225652
09/05/08 15:24
09/05/08 15:24
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mercuryus
Unregistered
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mercuryus
Unregistered
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But it's much more effective to post it this way than the way before PS: where do you go Locoweed?
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Re: East Coast Games, Inc.
[Re: lostclimate]
#225824
09/06/08 08:15
09/06/08 08:15
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Hiya,
I know all who read my original post enjoyed it to no end, but after thinking about it for a while, I decided it wasn't really very professional, although true.
Our team had our weekly meeting today and I didn't even mention to them what I posted here, but they would have been rolling on the floor. I will save that for some other day when we all need a good laugh.
One of our programmers, who I talked into working on this game, has been bitching, moaning, and groaning about the 3DGS engine since the day he joined team. But hey, that crazy mofo has the pathfinding cruising, terrain shaders looking AAA, and working on intergrating speedtree in at the moment, but he couldn't code a lick of shit in 3DGS, nor does he want to. If you join team you will figure out who he is fairly quickly, lol.
@ lostclimate, I remember seeing some good work you have accomplished with 3DGS, I talk with Jim tommorrow and get in contact with you soon. I think as long as you are familar with C++ and can program in it, there shouldn't be any crazy complex C++ programming you would have to do, it would mainly be working with and changing existing C++ code we have, but 3DGS code you would definately have to be able to create code for the task at hand.
The real problem we have right now is that I am the only programmer doing things with 3DGS code and also have to intergrate every new C++ dll, test for crashes/bugs, etc. I could really use some help subtasking out stuff to be done in 3DGS, with the abilty of the programmer to be able to understand and change or at least be able to tell the C++ programmers what needs to be changed or being able to find where the bugs are and relaying this to the C++ coders. It is a fun job, but I guarantee you it will be very challenging.
Ok, Later all, Loco
Professional A8.30 Spoils of War - East Coast Games
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Re: East Coast Games, Inc.
[Re: lostclimate]
#226004
09/07/08 06:58
09/07/08 06:58
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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@ lostclimate,
I talked to Jim today and will be contacting you soon. I am just curious if you have 2 computers connected over a LAN, it's not a prerequisite, but for debugging and testing over multiplayer code on your own it would be nice.
Later, Loco
Professional A8.30 Spoils of War - East Coast Games
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