I create a huge City as a model but the game turns slow. Is there any way to speed up the game?. Could i break the level up into parts and only load the area around the player?
Is it all one big model? Or a bunch of high poly models? Is it 999,999,999 quants across? If its all the same model it negates the LOD and that could be a problem. Please describe what it is, it could be a lot of things.
Basicly it started as terrain i then built on top of it so its one big model. A few thousand polys, i can redisign becuase im not that happy with what i built.
Do you have pro edition? And if not,do you use lite-c/c-scripts ?
Hello everyone my name is Ivan Mandic from "Frozen pixel studio". ----------------------------------- Homepage: www.fpx-studio.com e-mail: emu_hunter_1990@hotmail.com (working on a game engine)