I am not having texture problems,
but I had a couple of other problems
with WED (my terrain culls too easily,
having to re-load because a zoom-in object
causes everything else to disapear).
I like a dedicated world editor,
but what I might do is use Blender for
my object placement (FBX import), and use WED
for everything else (lightmapping, shaders, publishing,
etc.)
-jimc74
Last edited by jimc74; 08/13/08 06:41.