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Re: Particle wall destruction!
[Re: cro_games]
#213881
07/01/08 11:47
07/01/08 11:47
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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you did a great job so far, really good work. add physics and make a little bit smaller holes when ball hits the wall to make it even better... gade jedan nisi im stavio kameru blizu jer se vide one nekakve anomalije...
Ubi bene, ibi Patria.
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Re: Particle wall destruction!
[Re: cro_games]
#213987
07/01/08 19:17
07/01/08 19:17
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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well...i've been thinking for a while and i came up with this thought. 3dgs users are in need of wall destruction code for fps games and similar. i had the honor to try wall destruction demo and i can say that soon we all are going to get that mystical ability to shoot at the wall and make holes in it... #cro_games - really good job so far and keep it up and make it better...
Ubi bene, ibi Patria.
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Re: Particle wall destruction!
[Re: croman]
#214214
07/03/08 09:39
07/03/08 09:39
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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I tried this once, you've got the easy part finished...
You obviously can't have all bricks actively physics enabled, it wouldn't be usable. You also have to find a system for bricks to check their attachments. I tree-like scan that tries to find a solid (ground) so they now if their still attached to something...
xXxGuitar511 - Programmer
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