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An alien for my game #208241
05/26/08 01:34
05/26/08 01:34
Joined: Mar 2003
Posts: 3,010
analysis paralysis
NITRO777 Offline OP
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NITRO777  Offline OP
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Joined: Mar 2003
Posts: 3,010
analysis paralysis
My new game, which I cannot reveal the name of yet, has its first alien model done. Its a space exploration game so basically you would encounter this model if your ship gets hijacked or you find yourself in another type of bad situation because this alien species will be hostile. I havent started his gun yet but I have a basic idea of what it will be. The image next to the bottom image is the normal map applied. I hope you like it. smile






Re: An alien for my game [Re: NITRO777] #208242
05/26/08 03:01
05/26/08 03:01
Joined: Apr 2007
Posts: 249
Louisana, USA
Ilidrake Offline
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Ilidrake  Offline
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Posts: 249
Louisana, USA
Really nice. Wow!!!! Is it blender? Whats the poly-count? Keep this stuff coming!!!!!!


Just Because Your Paranoid Doesn't Mean They Aren't After You...Because They Really Are

http://spearbang.awardspace.com/news.php
Re: An alien for my game [Re: Ilidrake] #208254
05/26/08 07:31
05/26/08 07:31
Joined: Jul 2005
Posts: 421
Germany
DoC Offline
Senior Member
DoC  Offline
Senior Member

Joined: Jul 2005
Posts: 421
Germany
zbrush

Re: An alien for my game [Re: DoC] #208270
05/26/08 09:14
05/26/08 09:14
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
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Michael_Schwarz  Offline
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Posts: 7,439
Red Dwarf
Originally Posted By: DoC
zbrush


so what?


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: An alien for my game [Re: Michael_Schwarz] #208282
05/26/08 10:29
05/26/08 10:29
Joined: Mar 2003
Posts: 3,010
analysis paralysis
NITRO777 Offline OP
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NITRO777  Offline OP
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Joined: Mar 2003
Posts: 3,010
analysis paralysis
Quote:
Really nice. Wow!!!! Is it blender? Whats the poly-count? Keep this stuff coming!!!!!!

Thanks! Yep, the high resolution model was done in zbrush and the low resolution model was done with maya 4.0, but the low resolution model could have been done in blender. When it is triangulated it has around 7000 polies, in quads it is only around 3500 polies. The high version has >1,000,000.

Quote:
zbrush


so what?
Yep, zbrush is pretty much necessary for what I want to do in my game. FYI Im using xxxdisciple's normal map shader which seems to work ok.

Here is the next in line Im working on, it has about 3k polies, it was done in maya 4.0 but it still needs to be uv mapped and sent to zbrush, then I'll have to make a texture and normal maps.








Re: An alien for my game [Re: Michael_Schwarz] #208293
05/26/08 12:15
05/26/08 12:15
Joined: Jul 2005
Posts: 421
Germany
DoC Offline
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DoC  Offline
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Joined: Jul 2005
Posts: 421
Germany
Originally Posted By: Michael_Schwarz
Originally Posted By: DoC
zbrush


so what?

nothing i only answer the question and i like the proggie. whistle

Re: An alien for my game [Re: DoC] #208335
05/26/08 18:19
05/26/08 18:19
Joined: May 2005
Posts: 961
Bremen, Germany
tuschcarsten Offline
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tuschcarsten  Offline
User

Joined: May 2005
Posts: 961
Bremen, Germany
yea, on the first pic it looks like davy jones somehow laugh

but it seems to be really professional wink



Bit Happens!
Re: An alien for my game [Re: tuschcarsten] #208348
05/26/08 19:24
05/26/08 19:24
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Posts: 2,758
Antwerp,Belgium
Good to see a post from you again Nitro, it's been a while AFAIK wink wink And what a post this is, great organic proportions, the texture looks decent as well and the bump mapping shader adds up to the ET-effect smile smile
Great start for the models !!

Cheers

Frazzle


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Re: An alien for my game [Re: frazzle] #208366
05/26/08 23:17
05/26/08 23:17
Joined: Oct 2004
Posts: 1,655
T
testDummy Offline
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testDummy  Offline
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T

Joined: Oct 2004
Posts: 1,655
10a. 'I' wonder, how do 'you' accurately determine whether the entity is the same 'Nitro' referenced in memory.

(That is probably supposed to be a general question, and not so limited in scope, if suggested as such by awkward terms.)
Perhaps, THAT does not actually occur.
Maybe, good identity tagging doesn't matter at all.
'Individuals' in scope, are probably all the same in a sense anyway, but that is not meant to wholly point at a reason of matter or not.

Yes, it is a lie, THIS doesn't actually 'wonder', (not at all) and not more than THAT 'wonders' why for THIS, and maybe, 'truth'.
>>10a.

Tis a visually appealing model, or at least THIS seems to think so, however, potentially there are a number of disagreeable elements, but from THIS to THAT, why list them?
10b. Not in the mood to pick at its physiology anyway, but what of those with such enlightening utterances as
Quote:
so what?
,
it's the same, self or THAT, but the lie of difference, it offers a momentarily simulation of interest, or worse, another illusion of that only simulated, but not well enough to be termed with such accuracy.
Pick, pick, but location plays obstacle, maybe...

'Mood' is kind of a stretch, as at this point, it's more messy, heaping, stinky slop byproduct left over from the series and stacking of old blinking temporal 'feel' routines. >> 10b.

But again, like a primate slamming the skulls of a peer, and itself, against a rocky protuberance, mechanically, rhythmically, (in broken step), the words of wisdom, so eloquent in the raw, blunt human element, cap it off well, or don't 'you' think s.ss..so...:
Quote:
so what?


The 'alien' is not on a vacation with friends and family, correct?
Feeding appendages are not too close to optic organs, ...aye, THIS doesn't know.

Re: An alien for my game [Re: frazzle] #208380
05/27/08 02:36
05/27/08 02:36
Joined: Mar 2003
Posts: 3,010
analysis paralysis
NITRO777 Offline OP
Expert
NITRO777  Offline OP
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Joined: Mar 2003
Posts: 3,010
analysis paralysis
Quote:
Good to see a post from you again Nitro, it's been a while AFAIK And what a post this is, great organic proportions, the texture looks decent as well and the bump mapping shader adds up to the ET-effect

Thanks, I have been coming on the forum shadowing a lot and I have been following your work also and it is very much improved, we should collaborate on a level or model or other project sometime. Thanks a lot!

Quote:
yea, on the first pic it looks like davy jones somehow

but it seems to be really professional
Wow, thanks!

Quote:
Feeding appendages are not too close to optic organs, ...aye, THIS doesn't know.
Since I am a biology major I probably should have designed it with more similarity with real functioning species...I think I was just imagining that he somehow clasped his food with the tentacles to hold it in place as he eats it, but I see what you mean. (Hopefully my players will not think too much about it)

Quote:
The 'alien' is not on a vacation with friends and family, correct?
no.not at all, he is going to be part of an extremely violent alien race in the game.

The next species, the guys with the big heads, are going to be a simpler race with less desire to dominate the universe. grin



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